| struct S { |
| data : i32, |
| } |
| |
| struct buf0 { |
| one : i32, |
| } |
| |
| @group(0) @binding(0) var<uniform> x_11 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn func_struct_S_i11_i1_(s : ptr<function, S>, x : ptr<function, i32>) -> i32 { |
| let x_17 : i32 = (*(s)).data; |
| if ((x_17 == 1)) { |
| let x_18 : i32 = *(x); |
| let x_19 : i32 = (*(s)).data; |
| return (x_18 + x_19); |
| } else { |
| let x_21 : i32 = *(x); |
| return x_21; |
| } |
| } |
| |
| fn main_1() { |
| var a : i32; |
| var arr : array<S, 1u>; |
| var i : i32; |
| var param : S; |
| var param_1 : i32; |
| var param_2 : S; |
| var param_3 : i32; |
| a = 0; |
| let x_22 : i32 = x_11.one; |
| arr[0].data = x_22; |
| i = 0; |
| loop { |
| let x_23 : i32 = i; |
| let x_24 : i32 = x_11.one; |
| if ((x_23 < (5 + x_24))) { |
| } else { |
| break; |
| } |
| let x_26 : i32 = i; |
| if (((x_26 % 2) != 0)) { |
| let x_74 : S = arr[0]; |
| param = x_74; |
| let x_28 : i32 = i; |
| param_1 = x_28; |
| let x_29 : i32 = func_struct_S_i11_i1_(&(param), &(param_1)); |
| let x_75 : S = param; |
| arr[0] = x_75; |
| a = x_29; |
| } else { |
| let x_78 : S = arr[0]; |
| param_2 = x_78; |
| param_3 = 1; |
| let x_30 : i32 = func_struct_S_i11_i1_(&(param_2), &(param_3)); |
| let x_79 : S = param_2; |
| arr[0] = x_79; |
| a = x_30; |
| } |
| |
| continuing { |
| let x_31 : i32 = i; |
| i = (x_31 + 1); |
| } |
| } |
| let x_33 : i32 = a; |
| if ((x_33 == 6)) { |
| x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0); |
| } else { |
| x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>, |
| } |
| |
| @stage(fragment) |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |