James Price | d90c72b | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 1 | #version 310 es |
| 2 | |
Jiawei Shao | 3aea523 | 2023-08-26 01:11:01 +0000 | [diff] [blame] | 3 | layout(r32ui) uniform highp uimage2D arg_0; |
James Price | d90c72b | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 4 | layout(binding = 0, std430) buffer prevent_dce_block_ssbo { |
| 5 | uvec4 inner; |
| 6 | } prevent_dce; |
| 7 | |
| 8 | void textureLoad_83d6e3() { |
Jiawei Shao | 3aea523 | 2023-08-26 01:11:01 +0000 | [diff] [blame] | 9 | uvec4 res = imageLoad(arg_0, ivec2(1, 0)); |
James Price | d90c72b | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 10 | prevent_dce.inner = res; |
| 11 | } |
| 12 | |
| 13 | vec4 vertex_main() { |
| 14 | textureLoad_83d6e3(); |
| 15 | return vec4(0.0f); |
| 16 | } |
| 17 | |
| 18 | void main() { |
| 19 | gl_PointSize = 1.0; |
| 20 | vec4 inner_result = vertex_main(); |
| 21 | gl_Position = inner_result; |
| 22 | gl_Position.y = -(gl_Position.y); |
| 23 | gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); |
| 24 | return; |
| 25 | } |
James Price | d90c72b | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 26 | #version 310 es |
| 27 | precision highp float; |
Stephen White | ca9f386 | 2024-02-07 18:08:23 +0000 | [diff] [blame] | 28 | precision highp int; |
James Price | d90c72b | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 29 | |
Jiawei Shao | 3aea523 | 2023-08-26 01:11:01 +0000 | [diff] [blame] | 30 | layout(r32ui) uniform highp uimage2D arg_0; |
James Price | d90c72b | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 31 | layout(binding = 0, std430) buffer prevent_dce_block_ssbo { |
| 32 | uvec4 inner; |
| 33 | } prevent_dce; |
| 34 | |
| 35 | void textureLoad_83d6e3() { |
Jiawei Shao | 3aea523 | 2023-08-26 01:11:01 +0000 | [diff] [blame] | 36 | uvec4 res = imageLoad(arg_0, ivec2(1, 0)); |
James Price | d90c72b | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 37 | prevent_dce.inner = res; |
| 38 | } |
| 39 | |
| 40 | void fragment_main() { |
| 41 | textureLoad_83d6e3(); |
| 42 | } |
| 43 | |
| 44 | void main() { |
| 45 | fragment_main(); |
| 46 | return; |
| 47 | } |
James Price | d90c72b | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 48 | #version 310 es |
| 49 | |
Jiawei Shao | 3aea523 | 2023-08-26 01:11:01 +0000 | [diff] [blame] | 50 | layout(r32ui) uniform highp uimage2D arg_0; |
James Price | d90c72b | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 51 | layout(binding = 0, std430) buffer prevent_dce_block_ssbo { |
| 52 | uvec4 inner; |
| 53 | } prevent_dce; |
| 54 | |
| 55 | void textureLoad_83d6e3() { |
Jiawei Shao | 3aea523 | 2023-08-26 01:11:01 +0000 | [diff] [blame] | 56 | uvec4 res = imageLoad(arg_0, ivec2(1, 0)); |
James Price | d90c72b | 2023-08-11 00:45:54 +0000 | [diff] [blame] | 57 | prevent_dce.inner = res; |
| 58 | } |
| 59 | |
| 60 | void compute_main() { |
| 61 | textureLoad_83d6e3(); |
| 62 | } |
| 63 | |
| 64 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 65 | void main() { |
| 66 | compute_main(); |
| 67 | return; |
| 68 | } |