blob: 3fc9ae2012a83fbcbe79b7be30a192b22a8cde7a [file] [log] [blame]
Ben Clayton3a431d72023-03-04 00:43:21 +00001RWTexture3D<uint4> arg_0 : register(u0, space1);
2
3void textureStore_d2b565() {
4 arg_0[(1u).xxx] = (1u).xxxx;
5}
6
7struct tint_symbol {
8 float4 value : SV_Position;
9};
10
11float4 vertex_main_inner() {
12 textureStore_d2b565();
13 return (0.0f).xxxx;
14}
15
16tint_symbol vertex_main() {
Antonio Maiorano144ebed2024-01-30 16:30:15 +000017 float4 inner_result = vertex_main_inner();
Ben Clayton3a431d72023-03-04 00:43:21 +000018 tint_symbol wrapper_result = (tint_symbol)0;
19 wrapper_result.value = inner_result;
20 return wrapper_result;
21}
22
23void fragment_main() {
24 textureStore_d2b565();
25 return;
26}
27
28[numthreads(1, 1, 1)]
29void compute_main() {
30 textureStore_d2b565();
31 return;
32}