blob: b90f8fb11a20f8a587f0cb3c9b81f772e9383837 [file] [log] [blame]
Ben Claytond1232672021-05-18 09:24:18 +00001struct tint_symbol_1 {
2 float2 a_particlePos : TEXCOORD0;
3 float2 a_particleVel : TEXCOORD1;
4 float2 a_pos : TEXCOORD2;
5};
6struct tint_symbol_2 {
7 float4 value : SV_Position;
8};
Ben Claytond1232672021-05-18 09:24:18 +00009
10tint_symbol_2 vert_main(tint_symbol_1 tint_symbol) {
11 const float2 a_particlePos = tint_symbol.a_particlePos;
12 const float2 a_particleVel = tint_symbol.a_particleVel;
13 const float2 a_pos = tint_symbol.a_pos;
Ben Claytonada560b2021-05-20 21:31:37 +000014 float angle = -(atan2(a_particleVel.x, a_particleVel.y));
15 float2 pos = float2(((a_pos.x * cos(angle)) - (a_pos.y * sin(angle))), ((a_pos.x * sin(angle)) + (a_pos.y * cos(angle))));
Ben Clayton165512c2021-06-18 21:15:25 +000016 const tint_symbol_2 tint_symbol_9 = {float4((pos + a_particlePos), 0.0f, 1.0f)};
17 return tint_symbol_9;
Ben Claytond1232672021-05-18 09:24:18 +000018}
19
Ben Clayton5d2f34e2021-06-16 09:19:36 +000020struct tint_symbol_3 {
21 float4 value : SV_Target0;
22};
23
Ben Claytond1232672021-05-18 09:24:18 +000024tint_symbol_3 frag_main() {
Ben Clayton165512c2021-06-18 21:15:25 +000025 const tint_symbol_3 tint_symbol_10 = {float4(1.0f, 1.0f, 1.0f, 1.0f)};
26 return tint_symbol_10;
Ben Claytond1232672021-05-18 09:24:18 +000027}
28
Ben Clayton165512c2021-06-18 21:15:25 +000029cbuffer cbuffer_params : register(b0, space0) {
30 uint4 params[2];
Ben Clayton5d2f34e2021-06-16 09:19:36 +000031};
Ben Clayton5d2f34e2021-06-16 09:19:36 +000032RWByteAddressBuffer particlesA : register(u1, space0);
33RWByteAddressBuffer particlesB : register(u2, space0);
34
35struct tint_symbol_5 {
36 uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
37};
38
Ben Claytond1232672021-05-18 09:24:18 +000039[numthreads(1, 1, 1)]
40void comp_main(tint_symbol_5 tint_symbol_4) {
41 const uint3 gl_GlobalInvocationID = tint_symbol_4.gl_GlobalInvocationID;
42 uint index = gl_GlobalInvocationID.x;
43 if ((index >= 5u)) {
44 return;
45 }
46 float2 vPos = asfloat(particlesA.Load2((16u * index)));
47 float2 vVel = asfloat(particlesA.Load2(((16u * index) + 8u)));
48 float2 cMass = float2(0.0f, 0.0f);
49 float2 cVel = float2(0.0f, 0.0f);
50 float2 colVel = float2(0.0f, 0.0f);
51 int cMassCount = 0;
52 int cVelCount = 0;
53 float2 pos = float2(0.0f, 0.0f);
54 float2 vel = float2(0.0f, 0.0f);
55 {
56 uint i = 0u;
Ben Claytonada560b2021-05-20 21:31:37 +000057 while (true) {
58 if (!((i < 5u))) {
59 break;
60 }
61 if ((i == index)) {
62 {
Ben Claytond1232672021-05-18 09:24:18 +000063 i = (i + 1u);
64 }
Ben Claytonada560b2021-05-20 21:31:37 +000065 continue;
66 }
67 pos = asfloat(particlesA.Load2((16u * i))).xy;
68 vel = asfloat(particlesA.Load2(((16u * i) + 8u))).xy;
Ben Clayton165512c2021-06-18 21:15:25 +000069 const int scalar_offset = (4u) / 4;
70 if ((distance(pos, vPos) < asfloat(params[scalar_offset / 4][scalar_offset % 4]))) {
Ben Claytonada560b2021-05-20 21:31:37 +000071 cMass = (cMass + pos);
72 cMassCount = (cMassCount + 1);
73 }
Ben Clayton165512c2021-06-18 21:15:25 +000074 const int scalar_offset_1 = (8u) / 4;
75 if ((distance(pos, vPos) < asfloat(params[scalar_offset_1 / 4][scalar_offset_1 % 4]))) {
Ben Claytonada560b2021-05-20 21:31:37 +000076 colVel = (colVel - (pos - vPos));
77 }
Ben Clayton165512c2021-06-18 21:15:25 +000078 const int scalar_offset_2 = (12u) / 4;
79 if ((distance(pos, vPos) < asfloat(params[scalar_offset_2 / 4][scalar_offset_2 % 4]))) {
Ben Claytonada560b2021-05-20 21:31:37 +000080 cVel = (cVel + vel);
81 cVelCount = (cVelCount + 1);
82 }
83 {
84 i = (i + 1u);
Ben Claytond1232672021-05-18 09:24:18 +000085 }
86 }
87 }
88 if ((cMassCount > 0)) {
89 cMass = ((cMass / float2(float(cMassCount), float(cMassCount))) - vPos);
90 }
91 if ((cVelCount > 0)) {
92 cVel = (cVel / float2(float(cVelCount), float(cVelCount)));
93 }
Ben Clayton165512c2021-06-18 21:15:25 +000094 const int scalar_offset_3 = (16u) / 4;
95 const int scalar_offset_4 = (20u) / 4;
96 const int scalar_offset_5 = (24u) / 4;
97 vVel = (((vVel + (cMass * asfloat(params[scalar_offset_3 / 4][scalar_offset_3 % 4]))) + (colVel * asfloat(params[scalar_offset_4 / 4][scalar_offset_4 % 4]))) + (cVel * asfloat(params[scalar_offset_5 / 4][scalar_offset_5 % 4])));
Ben Claytonada560b2021-05-20 21:31:37 +000098 vVel = (normalize(vVel) * clamp(length(vVel), 0.0f, 0.100000001f));
Ben Clayton165512c2021-06-18 21:15:25 +000099 const int scalar_offset_6 = (0u) / 4;
100 vPos = (vPos + (vVel * asfloat(params[scalar_offset_6 / 4][scalar_offset_6 % 4])));
Ben Claytond1232672021-05-18 09:24:18 +0000101 if ((vPos.x < -1.0f)) {
102 vPos.x = 1.0f;
103 }
104 if ((vPos.x > 1.0f)) {
105 vPos.x = -1.0f;
106 }
107 if ((vPos.y < -1.0f)) {
108 vPos.y = 1.0f;
109 }
110 if ((vPos.y > 1.0f)) {
111 vPos.y = -1.0f;
112 }
113 particlesB.Store2((16u * index), asuint(vPos));
114 particlesB.Store2(((16u * index) + 8u), asuint(vVel));
115 return;
116}