dan sinclair | 0872368 | 2024-09-18 13:23:48 +0000 | [diff] [blame] | 1 | #version 310 es |
| 2 | precision highp float; |
| 3 | precision highp int; |
dan sinclair | 6e93ca5 | 2024-08-28 23:58:04 +0000 | [diff] [blame] | 4 | |
dan sinclair | 0872368 | 2024-09-18 13:23:48 +0000 | [diff] [blame] | 5 | layout(binding = 0, std430) |
| 6 | buffer tint_symbol_1_1_ssbo { |
| 7 | uint tint_symbol; |
| 8 | } v; |
| 9 | layout(binding = 0, rgba16ui) uniform highp writeonly uimage2DArray arg_0; |
| 10 | uint textureNumLayers_014a3b() { |
| 11 | uint res = uint(imageSize(arg_0).z); |
| 12 | return res; |
| 13 | } |
| 14 | void main() { |
| 15 | v.tint_symbol = textureNumLayers_014a3b(); |
| 16 | } |
| 17 | #version 310 es |
dan sinclair | 6e93ca5 | 2024-08-28 23:58:04 +0000 | [diff] [blame] | 18 | |
dan sinclair | 0872368 | 2024-09-18 13:23:48 +0000 | [diff] [blame] | 19 | layout(binding = 0, std430) |
| 20 | buffer tint_symbol_1_1_ssbo { |
| 21 | uint tint_symbol; |
| 22 | } v; |
| 23 | layout(binding = 0, rgba16ui) uniform highp writeonly uimage2DArray arg_0; |
| 24 | uint textureNumLayers_014a3b() { |
| 25 | uint res = uint(imageSize(arg_0).z); |
| 26 | return res; |
| 27 | } |
| 28 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 29 | void main() { |
| 30 | v.tint_symbol = textureNumLayers_014a3b(); |
| 31 | } |