dan sinclair | ae739d6 | 2022-11-23 16:37:21 +0000 | [diff] [blame] | 1 | #include <metal_stdlib> |
| 2 | |
| 3 | using namespace metal; |
| 4 | void exp_49e4c5() { |
| 5 | float res = 2.718281746f; |
| 6 | } |
| 7 | |
| 8 | struct tint_symbol { |
| 9 | float4 value [[position]]; |
| 10 | }; |
| 11 | |
| 12 | float4 vertex_main_inner() { |
| 13 | exp_49e4c5(); |
| 14 | return float4(0.0f); |
| 15 | } |
| 16 | |
| 17 | vertex tint_symbol vertex_main() { |
| 18 | float4 const inner_result = vertex_main_inner(); |
| 19 | tint_symbol wrapper_result = {}; |
| 20 | wrapper_result.value = inner_result; |
| 21 | return wrapper_result; |
| 22 | } |
| 23 | |
| 24 | fragment void fragment_main() { |
| 25 | exp_49e4c5(); |
| 26 | return; |
| 27 | } |
| 28 | |
| 29 | kernel void compute_main() { |
| 30 | exp_49e4c5(); |
| 31 | return; |
| 32 | } |
| 33 | |