Zhaoming Jiang | 9443ceb | 2022-08-05 15:15:17 +0000 | [diff] [blame] | 1 | #version 310 es |
| 2 | #extension GL_AMD_gpu_shader_half_float : require |
| 3 | |
| 4 | void cos_5bc2c6() { |
dan sinclair | 02d4ea0 | 2022-11-10 15:52:41 +0000 | [diff] [blame] | 5 | f16vec2 arg_0 = f16vec2(0.0hf); |
Zhaoming Jiang | 9443ceb | 2022-08-05 15:15:17 +0000 | [diff] [blame] | 6 | f16vec2 res = cos(arg_0); |
| 7 | } |
| 8 | |
| 9 | vec4 vertex_main() { |
| 10 | cos_5bc2c6(); |
| 11 | return vec4(0.0f); |
| 12 | } |
| 13 | |
| 14 | void main() { |
| 15 | gl_PointSize = 1.0; |
| 16 | vec4 inner_result = vertex_main(); |
| 17 | gl_Position = inner_result; |
| 18 | gl_Position.y = -(gl_Position.y); |
| 19 | gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w); |
| 20 | return; |
| 21 | } |
| 22 | #version 310 es |
| 23 | #extension GL_AMD_gpu_shader_half_float : require |
| 24 | precision mediump float; |
| 25 | |
| 26 | void cos_5bc2c6() { |
dan sinclair | 02d4ea0 | 2022-11-10 15:52:41 +0000 | [diff] [blame] | 27 | f16vec2 arg_0 = f16vec2(0.0hf); |
Zhaoming Jiang | 9443ceb | 2022-08-05 15:15:17 +0000 | [diff] [blame] | 28 | f16vec2 res = cos(arg_0); |
| 29 | } |
| 30 | |
| 31 | void fragment_main() { |
| 32 | cos_5bc2c6(); |
| 33 | } |
| 34 | |
| 35 | void main() { |
| 36 | fragment_main(); |
| 37 | return; |
| 38 | } |
| 39 | #version 310 es |
| 40 | #extension GL_AMD_gpu_shader_half_float : require |
| 41 | |
| 42 | void cos_5bc2c6() { |
dan sinclair | 02d4ea0 | 2022-11-10 15:52:41 +0000 | [diff] [blame] | 43 | f16vec2 arg_0 = f16vec2(0.0hf); |
Zhaoming Jiang | 9443ceb | 2022-08-05 15:15:17 +0000 | [diff] [blame] | 44 | f16vec2 res = cos(arg_0); |
| 45 | } |
| 46 | |
| 47 | void compute_main() { |
| 48 | cos_5bc2c6(); |
| 49 | } |
| 50 | |
| 51 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 52 | void main() { |
| 53 | compute_main(); |
| 54 | return; |
| 55 | } |