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James Price88c231b2023-08-15 12:47:28 +00001#include <metal_stdlib>
2
3using namespace metal;
Natalie Chouinarde9027182024-06-13 18:50:19 +00004uint4 textureLoad_e59fdf(texture3d<uint, access::read> tint_symbol_1) {
James Price88c231b2023-08-15 12:47:28 +00005 uint4 res = tint_symbol_1.read(uint3(uint3(1u)));
Natalie Chouinarde9027182024-06-13 18:50:19 +00006 return res;
James Price88c231b2023-08-15 12:47:28 +00007}
8
Natalie Chouinarde9027182024-06-13 18:50:19 +00009fragment void fragment_main(device uint4* tint_symbol_2 [[buffer(0)]], texture3d<uint, access::read> tint_symbol_3 [[texture(0)]]) {
10 *(tint_symbol_2) = textureLoad_e59fdf(tint_symbol_3);
11 return;
12}
13
14kernel void compute_main(device uint4* tint_symbol_4 [[buffer(0)]], texture3d<uint, access::read> tint_symbol_5 [[texture(0)]]) {
15 *(tint_symbol_4) = textureLoad_e59fdf(tint_symbol_5);
16 return;
17}
18
19struct VertexOutput {
20 float4 pos;
21 uint4 prevent_dce;
James Price88c231b2023-08-15 12:47:28 +000022};
23
Natalie Chouinarde9027182024-06-13 18:50:19 +000024struct tint_symbol {
25 uint4 prevent_dce [[user(locn0)]] [[flat]];
26 float4 pos [[position]];
27};
28
29VertexOutput vertex_main_inner(texture3d<uint, access::read> tint_symbol_6) {
30 VertexOutput out = {};
31 out.pos = float4(0.0f);
32 out.prevent_dce = textureLoad_e59fdf(tint_symbol_6);
33 return out;
James Price88c231b2023-08-15 12:47:28 +000034}
35
Natalie Chouinarde9027182024-06-13 18:50:19 +000036vertex tint_symbol vertex_main(texture3d<uint, access::read> tint_symbol_7 [[texture(0)]]) {
37 VertexOutput const inner_result = vertex_main_inner(tint_symbol_7);
James Price88c231b2023-08-15 12:47:28 +000038 tint_symbol wrapper_result = {};
Natalie Chouinarde9027182024-06-13 18:50:19 +000039 wrapper_result.pos = inner_result.pos;
40 wrapper_result.prevent_dce = inner_result.prevent_dce;
James Price88c231b2023-08-15 12:47:28 +000041 return wrapper_result;
42}
43