dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1 | // Copyright 2024 The Dawn & Tint Authors |
| 2 | // |
| 3 | // Redistribution and use in source and binary forms, with or without |
| 4 | // modification, are permitted provided that the following conditions are met: |
| 5 | // |
| 6 | // 1. Redistributions of source code must retain the above copyright notice, this |
| 7 | // list of conditions and the following disclaimer. |
| 8 | // |
| 9 | // 2. Redistributions in binary form must reproduce the above copyright notice, |
| 10 | // this list of conditions and the following disclaimer in the documentation |
| 11 | // and/or other materials provided with the distribution. |
| 12 | // |
| 13 | // 3. Neither the name of the copyright holder nor the names of its |
| 14 | // contributors may be used to endorse or promote products derived from |
| 15 | // this software without specific prior written permission. |
| 16 | // |
| 17 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 18 | // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 19 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 20 | // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| 21 | // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| 22 | // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| 23 | // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| 24 | // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| 25 | // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | |
| 28 | #include <utility> |
| 29 | |
| 30 | #include "src/tint/lang/core/ir/transform/helper_test.h" |
| 31 | #include "src/tint/lang/core/type/struct.h" |
| 32 | #include "src/tint/lang/glsl/writer/raise/shader_io.h" |
| 33 | |
| 34 | namespace tint::glsl::writer::raise { |
| 35 | namespace { |
| 36 | |
| 37 | using namespace tint::core::fluent_types; // NOLINT |
| 38 | using namespace tint::core::number_suffixes; // NOLINT |
| 39 | |
| 40 | using GlslWriter_ShaderIOTest = core::ir::transform::TransformTest; |
| 41 | |
| 42 | TEST_F(GlslWriter_ShaderIOTest, NoInputsOrOutputs) { |
dan sinclair | 7574245 | 2024-10-29 03:34:53 +0000 | [diff] [blame^] | 43 | auto* ep = b.ComputeFunction("foo"); |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 44 | |
| 45 | b.Append(ep->Block(), [&] { // |
| 46 | b.Return(ep); |
| 47 | }); |
| 48 | |
| 49 | auto* src = R"( |
dan sinclair | 7574245 | 2024-10-29 03:34:53 +0000 | [diff] [blame^] | 50 | %foo = @compute @workgroup_size(1u, 1u, 1u) func():void { |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 51 | $B1: { |
| 52 | ret |
| 53 | } |
| 54 | } |
| 55 | )"; |
| 56 | EXPECT_EQ(src, str()); |
| 57 | |
| 58 | auto* expect = src; |
| 59 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 60 | core::ir::transform::PushConstantLayout push_constants; |
| 61 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 62 | Run(ShaderIO, config); |
| 63 | |
| 64 | EXPECT_EQ(expect, str()); |
| 65 | } |
| 66 | |
| 67 | TEST_F(GlslWriter_ShaderIOTest, Parameters_NonStruct) { |
| 68 | auto* ep = b.Function("foo", ty.void_()); |
| 69 | auto* front_facing = b.FunctionParam("front_facing", ty.bool_()); |
| 70 | front_facing->SetBuiltin(core::BuiltinValue::kFrontFacing); |
| 71 | auto* position = b.FunctionParam("position", ty.vec4<f32>()); |
| 72 | position->SetBuiltin(core::BuiltinValue::kPosition); |
| 73 | position->SetInvariant(true); |
| 74 | auto* color1 = b.FunctionParam("color1", ty.f32()); |
| 75 | color1->SetLocation(0); |
| 76 | auto* color2 = b.FunctionParam("color2", ty.f32()); |
| 77 | color2->SetLocation(1); |
| 78 | color2->SetInterpolation(core::Interpolation{core::InterpolationType::kLinear, |
| 79 | core::InterpolationSampling::kSample}); |
| 80 | |
| 81 | ep->SetParams({front_facing, position, color1, color2}); |
| 82 | ep->SetStage(core::ir::Function::PipelineStage::kFragment); |
| 83 | |
| 84 | b.Append(ep->Block(), [&] { |
| 85 | auto* ifelse = b.If(front_facing); |
| 86 | b.Append(ifelse->True(), [&] { |
| 87 | b.Multiply(ty.vec4<f32>(), position, b.Add(ty.f32(), color1, color2)); |
| 88 | b.ExitIf(ifelse); |
| 89 | }); |
| 90 | b.Return(ep); |
| 91 | }); |
| 92 | |
| 93 | auto* src = R"( |
| 94 | %foo = @fragment func(%front_facing:bool [@front_facing], %position:vec4<f32> [@invariant, @position], %color1:f32 [@location(0)], %color2:f32 [@location(1), @interpolate(linear, sample)]):void { |
| 95 | $B1: { |
| 96 | if %front_facing [t: $B2] { # if_1 |
| 97 | $B2: { # true |
| 98 | %6:f32 = add %color1, %color2 |
| 99 | %7:vec4<f32> = mul %position, %6 |
| 100 | exit_if # if_1 |
| 101 | } |
| 102 | } |
| 103 | ret |
| 104 | } |
| 105 | } |
| 106 | )"; |
| 107 | EXPECT_EQ(src, str()); |
| 108 | |
| 109 | auto* expect = R"( |
| 110 | $B1: { # root |
| 111 | %gl_FrontFacing:ptr<__in, bool, read> = var @builtin(front_facing) |
| 112 | %gl_FragCoord:ptr<__in, vec4<f32>, read> = var @invariant @builtin(position) |
| 113 | %foo_loc0_Input:ptr<__in, f32, read> = var @location(0) |
| 114 | %foo_loc1_Input:ptr<__in, f32, read> = var @location(1) @interpolate(linear, sample) |
| 115 | } |
| 116 | |
| 117 | %foo_inner = func(%front_facing:bool, %position:vec4<f32>, %color1:f32, %color2:f32):void { |
| 118 | $B2: { |
| 119 | if %front_facing [t: $B3] { # if_1 |
| 120 | $B3: { # true |
| 121 | %10:f32 = add %color1, %color2 |
| 122 | %11:vec4<f32> = mul %position, %10 |
| 123 | exit_if # if_1 |
| 124 | } |
| 125 | } |
| 126 | ret |
| 127 | } |
| 128 | } |
| 129 | %foo = @fragment func():void { |
| 130 | $B4: { |
| 131 | %13:bool = load %gl_FrontFacing |
| 132 | %14:vec4<f32> = load %gl_FragCoord |
| 133 | %15:f32 = load %foo_loc0_Input |
| 134 | %16:f32 = load %foo_loc1_Input |
| 135 | %17:void = call %foo_inner, %13, %14, %15, %16 |
| 136 | ret |
| 137 | } |
| 138 | } |
| 139 | )"; |
| 140 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 141 | core::ir::transform::PushConstantLayout push_constants; |
| 142 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 143 | Run(ShaderIO, config); |
| 144 | |
| 145 | EXPECT_EQ(expect, str()); |
| 146 | } |
| 147 | |
| 148 | TEST_F(GlslWriter_ShaderIOTest, Parameters_Struct) { |
| 149 | auto* str_ty = ty.Struct(mod.symbols.New("Inputs"), |
| 150 | { |
| 151 | { |
| 152 | mod.symbols.New("front_facing"), |
| 153 | ty.bool_(), |
| 154 | core::IOAttributes{ |
| 155 | /* location */ std::nullopt, |
| 156 | /* blend_src */ std::nullopt, |
| 157 | /* color */ std::nullopt, |
| 158 | /* builtin */ core::BuiltinValue::kFrontFacing, |
| 159 | /* interpolation */ std::nullopt, |
| 160 | /* invariant */ false, |
| 161 | }, |
| 162 | }, |
| 163 | { |
| 164 | mod.symbols.New("position"), |
| 165 | ty.vec4<f32>(), |
| 166 | core::IOAttributes{ |
| 167 | /* location */ std::nullopt, |
| 168 | /* blend_src */ std::nullopt, |
| 169 | /* color */ std::nullopt, |
| 170 | /* builtin */ core::BuiltinValue::kPosition, |
| 171 | /* interpolation */ std::nullopt, |
| 172 | /* invariant */ true, |
| 173 | }, |
| 174 | }, |
| 175 | { |
| 176 | mod.symbols.New("color1"), |
| 177 | ty.f32(), |
| 178 | core::IOAttributes{ |
| 179 | /* location */ 0u, |
| 180 | /* blend_src */ std::nullopt, |
| 181 | /* color */ std::nullopt, |
| 182 | /* builtin */ std::nullopt, |
| 183 | /* interpolation */ std::nullopt, |
| 184 | /* invariant */ false, |
| 185 | }, |
| 186 | }, |
| 187 | { |
| 188 | mod.symbols.New("color2"), |
| 189 | ty.f32(), |
| 190 | core::IOAttributes{ |
| 191 | /* location */ 1u, |
| 192 | /* blend_src */ std::nullopt, |
| 193 | /* color */ std::nullopt, |
| 194 | /* builtin */ std::nullopt, |
| 195 | /* interpolation */ |
| 196 | core::Interpolation{ |
| 197 | core::InterpolationType::kLinear, |
| 198 | core::InterpolationSampling::kSample, |
| 199 | }, |
| 200 | /* invariant */ false, |
| 201 | }, |
| 202 | }, |
| 203 | }); |
| 204 | |
| 205 | auto* ep = b.Function("foo", ty.void_()); |
| 206 | auto* str_param = b.FunctionParam("inputs", str_ty); |
| 207 | ep->SetParams({str_param}); |
| 208 | ep->SetStage(core::ir::Function::PipelineStage::kFragment); |
| 209 | |
| 210 | b.Append(ep->Block(), [&] { |
| 211 | auto* ifelse = b.If(b.Access(ty.bool_(), str_param, 0_i)); |
| 212 | b.Append(ifelse->True(), [&] { |
| 213 | auto* position = b.Access(ty.vec4<f32>(), str_param, 1_i); |
| 214 | auto* color1 = b.Access(ty.f32(), str_param, 2_i); |
| 215 | auto* color2 = b.Access(ty.f32(), str_param, 3_i); |
| 216 | b.Multiply(ty.vec4<f32>(), position, b.Add(ty.f32(), color1, color2)); |
| 217 | b.ExitIf(ifelse); |
| 218 | }); |
| 219 | b.Return(ep); |
| 220 | }); |
| 221 | |
| 222 | auto* src = R"( |
| 223 | Inputs = struct @align(16) { |
| 224 | front_facing:bool @offset(0), @builtin(front_facing) |
| 225 | position:vec4<f32> @offset(16), @invariant, @builtin(position) |
| 226 | color1:f32 @offset(32), @location(0) |
| 227 | color2:f32 @offset(36), @location(1), @interpolate(linear, sample) |
| 228 | } |
| 229 | |
| 230 | %foo = @fragment func(%inputs:Inputs):void { |
| 231 | $B1: { |
| 232 | %3:bool = access %inputs, 0i |
| 233 | if %3 [t: $B2] { # if_1 |
| 234 | $B2: { # true |
| 235 | %4:vec4<f32> = access %inputs, 1i |
| 236 | %5:f32 = access %inputs, 2i |
| 237 | %6:f32 = access %inputs, 3i |
| 238 | %7:f32 = add %5, %6 |
| 239 | %8:vec4<f32> = mul %4, %7 |
| 240 | exit_if # if_1 |
| 241 | } |
| 242 | } |
| 243 | ret |
| 244 | } |
| 245 | } |
| 246 | )"; |
| 247 | EXPECT_EQ(src, str()); |
| 248 | |
| 249 | auto* expect = R"( |
| 250 | Inputs = struct @align(16) { |
| 251 | front_facing:bool @offset(0) |
| 252 | position:vec4<f32> @offset(16) |
| 253 | color1:f32 @offset(32) |
| 254 | color2:f32 @offset(36) |
| 255 | } |
| 256 | |
| 257 | $B1: { # root |
| 258 | %gl_FrontFacing:ptr<__in, bool, read> = var @builtin(front_facing) |
| 259 | %gl_FragCoord:ptr<__in, vec4<f32>, read> = var @invariant @builtin(position) |
| 260 | %foo_loc0_Input:ptr<__in, f32, read> = var @location(0) |
| 261 | %foo_loc1_Input:ptr<__in, f32, read> = var @location(1) @interpolate(linear, sample) |
| 262 | } |
| 263 | |
| 264 | %foo_inner = func(%inputs:Inputs):void { |
| 265 | $B2: { |
| 266 | %7:bool = access %inputs, 0i |
| 267 | if %7 [t: $B3] { # if_1 |
| 268 | $B3: { # true |
| 269 | %8:vec4<f32> = access %inputs, 1i |
| 270 | %9:f32 = access %inputs, 2i |
| 271 | %10:f32 = access %inputs, 3i |
| 272 | %11:f32 = add %9, %10 |
| 273 | %12:vec4<f32> = mul %8, %11 |
| 274 | exit_if # if_1 |
| 275 | } |
| 276 | } |
| 277 | ret |
| 278 | } |
| 279 | } |
| 280 | %foo = @fragment func():void { |
| 281 | $B4: { |
| 282 | %14:bool = load %gl_FrontFacing |
| 283 | %15:vec4<f32> = load %gl_FragCoord |
| 284 | %16:f32 = load %foo_loc0_Input |
| 285 | %17:f32 = load %foo_loc1_Input |
| 286 | %18:Inputs = construct %14, %15, %16, %17 |
| 287 | %19:void = call %foo_inner, %18 |
| 288 | ret |
| 289 | } |
| 290 | } |
| 291 | )"; |
| 292 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 293 | core::ir::transform::PushConstantLayout push_constants; |
| 294 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 295 | Run(ShaderIO, config); |
| 296 | |
| 297 | EXPECT_EQ(expect, str()); |
| 298 | } |
| 299 | |
| 300 | TEST_F(GlslWriter_ShaderIOTest, Parameters_Mixed) { |
| 301 | auto* str_ty = ty.Struct(mod.symbols.New("Inputs"), |
| 302 | { |
| 303 | { |
| 304 | mod.symbols.New("position"), |
| 305 | ty.vec4<f32>(), |
| 306 | core::IOAttributes{ |
| 307 | /* location */ std::nullopt, |
| 308 | /* blend_src */ std::nullopt, |
| 309 | /* color */ std::nullopt, |
| 310 | /* builtin */ core::BuiltinValue::kPosition, |
| 311 | /* interpolation */ std::nullopt, |
| 312 | /* invariant */ true, |
| 313 | }, |
| 314 | }, |
| 315 | { |
| 316 | mod.symbols.New("color1"), |
| 317 | ty.f32(), |
| 318 | core::IOAttributes{ |
| 319 | /* location */ 0u, |
| 320 | /* blend_src */ std::nullopt, |
| 321 | /* color */ std::nullopt, |
| 322 | /* builtin */ std::nullopt, |
| 323 | /* interpolation */ std::nullopt, |
| 324 | /* invariant */ false, |
| 325 | }, |
| 326 | }, |
| 327 | }); |
| 328 | |
| 329 | auto* ep = b.Function("foo", ty.void_()); |
| 330 | auto* front_facing = b.FunctionParam("front_facing", ty.bool_()); |
| 331 | front_facing->SetBuiltin(core::BuiltinValue::kFrontFacing); |
| 332 | auto* str_param = b.FunctionParam("inputs", str_ty); |
| 333 | auto* color2 = b.FunctionParam("color2", ty.f32()); |
| 334 | color2->SetLocation(1); |
| 335 | color2->SetInterpolation(core::Interpolation{core::InterpolationType::kLinear, |
| 336 | core::InterpolationSampling::kSample}); |
| 337 | |
| 338 | ep->SetParams({front_facing, str_param, color2}); |
| 339 | ep->SetStage(core::ir::Function::PipelineStage::kFragment); |
| 340 | |
| 341 | b.Append(ep->Block(), [&] { |
| 342 | auto* ifelse = b.If(front_facing); |
| 343 | b.Append(ifelse->True(), [&] { |
| 344 | auto* position = b.Access(ty.vec4<f32>(), str_param, 0_i); |
| 345 | auto* color1 = b.Access(ty.f32(), str_param, 1_i); |
| 346 | b.Multiply(ty.vec4<f32>(), position, b.Add(ty.f32(), color1, color2)); |
| 347 | b.ExitIf(ifelse); |
| 348 | }); |
| 349 | b.Return(ep); |
| 350 | }); |
| 351 | |
| 352 | auto* src = R"( |
| 353 | Inputs = struct @align(16) { |
| 354 | position:vec4<f32> @offset(0), @invariant, @builtin(position) |
| 355 | color1:f32 @offset(16), @location(0) |
| 356 | } |
| 357 | |
| 358 | %foo = @fragment func(%front_facing:bool [@front_facing], %inputs:Inputs, %color2:f32 [@location(1), @interpolate(linear, sample)]):void { |
| 359 | $B1: { |
| 360 | if %front_facing [t: $B2] { # if_1 |
| 361 | $B2: { # true |
| 362 | %5:vec4<f32> = access %inputs, 0i |
| 363 | %6:f32 = access %inputs, 1i |
| 364 | %7:f32 = add %6, %color2 |
| 365 | %8:vec4<f32> = mul %5, %7 |
| 366 | exit_if # if_1 |
| 367 | } |
| 368 | } |
| 369 | ret |
| 370 | } |
| 371 | } |
| 372 | )"; |
| 373 | EXPECT_EQ(src, str()); |
| 374 | |
| 375 | auto* expect = R"( |
| 376 | Inputs = struct @align(16) { |
| 377 | position:vec4<f32> @offset(0) |
| 378 | color1:f32 @offset(16) |
| 379 | } |
| 380 | |
| 381 | $B1: { # root |
| 382 | %gl_FrontFacing:ptr<__in, bool, read> = var @builtin(front_facing) |
| 383 | %gl_FragCoord:ptr<__in, vec4<f32>, read> = var @invariant @builtin(position) |
| 384 | %foo_loc0_Input:ptr<__in, f32, read> = var @location(0) |
| 385 | %foo_loc1_Input:ptr<__in, f32, read> = var @location(1) @interpolate(linear, sample) |
| 386 | } |
| 387 | |
| 388 | %foo_inner = func(%front_facing:bool, %inputs:Inputs, %color2:f32):void { |
| 389 | $B2: { |
| 390 | if %front_facing [t: $B3] { # if_1 |
| 391 | $B3: { # true |
| 392 | %9:vec4<f32> = access %inputs, 0i |
| 393 | %10:f32 = access %inputs, 1i |
| 394 | %11:f32 = add %10, %color2 |
| 395 | %12:vec4<f32> = mul %9, %11 |
| 396 | exit_if # if_1 |
| 397 | } |
| 398 | } |
| 399 | ret |
| 400 | } |
| 401 | } |
| 402 | %foo = @fragment func():void { |
| 403 | $B4: { |
| 404 | %14:bool = load %gl_FrontFacing |
| 405 | %15:vec4<f32> = load %gl_FragCoord |
| 406 | %16:f32 = load %foo_loc0_Input |
| 407 | %17:Inputs = construct %15, %16 |
| 408 | %18:f32 = load %foo_loc1_Input |
| 409 | %19:void = call %foo_inner, %14, %17, %18 |
| 410 | ret |
| 411 | } |
| 412 | } |
| 413 | )"; |
| 414 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 415 | core::ir::transform::PushConstantLayout push_constants; |
| 416 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 417 | Run(ShaderIO, config); |
| 418 | |
| 419 | EXPECT_EQ(expect, str()); |
| 420 | } |
| 421 | |
| 422 | TEST_F(GlslWriter_ShaderIOTest, ReturnValue_NonStructBuiltin) { |
| 423 | auto* ep = b.Function("foo", ty.vec4<f32>()); |
| 424 | ep->SetReturnBuiltin(core::BuiltinValue::kPosition); |
| 425 | ep->SetReturnInvariant(true); |
| 426 | ep->SetStage(core::ir::Function::PipelineStage::kVertex); |
| 427 | |
| 428 | b.Append(ep->Block(), [&] { // |
| 429 | b.Return(ep, b.Construct(ty.vec4<f32>(), 0.5_f)); |
| 430 | }); |
| 431 | |
| 432 | auto* src = R"( |
| 433 | %foo = @vertex func():vec4<f32> [@invariant, @position] { |
| 434 | $B1: { |
| 435 | %2:vec4<f32> = construct 0.5f |
| 436 | ret %2 |
| 437 | } |
| 438 | } |
| 439 | )"; |
| 440 | EXPECT_EQ(src, str()); |
| 441 | |
| 442 | auto* expect = R"( |
| 443 | $B1: { # root |
| 444 | %gl_Position:ptr<__out, vec4<f32>, write> = var @invariant @builtin(position) |
| 445 | %gl_PointSize:ptr<__out, f32, write> = var @builtin(__point_size) |
| 446 | } |
| 447 | |
| 448 | %foo_inner = func():vec4<f32> { |
| 449 | $B2: { |
| 450 | %4:vec4<f32> = construct 0.5f |
| 451 | ret %4 |
| 452 | } |
| 453 | } |
| 454 | %foo = @vertex func():void { |
| 455 | $B3: { |
| 456 | %6:vec4<f32> = call %foo_inner |
| 457 | store %gl_Position, %6 |
| 458 | %7:f32 = swizzle %gl_Position, y |
| 459 | %8:f32 = negation %7 |
| 460 | store_vector_element %gl_Position, 1u, %8 |
| 461 | %9:f32 = swizzle %gl_Position, z |
| 462 | %10:f32 = swizzle %gl_Position, w |
| 463 | %11:f32 = mul 2.0f, %9 |
| 464 | %12:f32 = sub %11, %10 |
| 465 | store_vector_element %gl_Position, 2u, %12 |
| 466 | store %gl_PointSize, 1.0f |
| 467 | ret |
| 468 | } |
| 469 | } |
| 470 | )"; |
| 471 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 472 | core::ir::transform::PushConstantLayout push_constants; |
| 473 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 474 | Run(ShaderIO, config); |
| 475 | |
| 476 | EXPECT_EQ(expect, str()); |
| 477 | } |
| 478 | |
| 479 | TEST_F(GlslWriter_ShaderIOTest, ReturnValue_NonStructLocation) { |
| 480 | auto* ep = b.Function("foo", ty.vec4<f32>()); |
| 481 | ep->SetReturnLocation(1u); |
| 482 | ep->SetStage(core::ir::Function::PipelineStage::kFragment); |
| 483 | |
| 484 | b.Append(ep->Block(), [&] { // |
| 485 | b.Return(ep, b.Construct(ty.vec4<f32>(), 0.5_f)); |
| 486 | }); |
| 487 | |
| 488 | auto* src = R"( |
| 489 | %foo = @fragment func():vec4<f32> [@location(1)] { |
| 490 | $B1: { |
| 491 | %2:vec4<f32> = construct 0.5f |
| 492 | ret %2 |
| 493 | } |
| 494 | } |
| 495 | )"; |
| 496 | EXPECT_EQ(src, str()); |
| 497 | |
| 498 | auto* expect = R"( |
| 499 | $B1: { # root |
| 500 | %foo_loc1_Output:ptr<__out, vec4<f32>, write> = var @location(1) |
| 501 | } |
| 502 | |
| 503 | %foo_inner = func():vec4<f32> { |
| 504 | $B2: { |
| 505 | %3:vec4<f32> = construct 0.5f |
| 506 | ret %3 |
| 507 | } |
| 508 | } |
| 509 | %foo = @fragment func():void { |
| 510 | $B3: { |
| 511 | %5:vec4<f32> = call %foo_inner |
| 512 | store %foo_loc1_Output, %5 |
| 513 | ret |
| 514 | } |
| 515 | } |
| 516 | )"; |
| 517 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 518 | core::ir::transform::PushConstantLayout push_constants; |
| 519 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 520 | Run(ShaderIO, config); |
| 521 | |
| 522 | EXPECT_EQ(expect, str()); |
| 523 | } |
| 524 | |
| 525 | TEST_F(GlslWriter_ShaderIOTest, ReturnValue_Struct) { |
| 526 | auto* str_ty = ty.Struct(mod.symbols.New("Outputs"), |
| 527 | { |
| 528 | { |
| 529 | mod.symbols.New("position"), |
| 530 | ty.vec4<f32>(), |
| 531 | core::IOAttributes{ |
| 532 | /* location */ std::nullopt, |
| 533 | /* blend_src */ std::nullopt, |
| 534 | /* color */ std::nullopt, |
| 535 | /* builtin */ core::BuiltinValue::kPosition, |
| 536 | /* interpolation */ std::nullopt, |
| 537 | /* invariant */ true, |
| 538 | }, |
| 539 | }, |
| 540 | { |
| 541 | mod.symbols.New("color1"), |
| 542 | ty.f32(), |
| 543 | core::IOAttributes{ |
| 544 | /* location */ 0u, |
| 545 | /* blend_src */ std::nullopt, |
| 546 | /* color */ std::nullopt, |
| 547 | /* builtin */ std::nullopt, |
| 548 | /* interpolation */ std::nullopt, |
| 549 | /* invariant */ false, |
| 550 | }, |
| 551 | }, |
| 552 | { |
| 553 | mod.symbols.New("color2"), |
| 554 | ty.f32(), |
| 555 | core::IOAttributes{ |
| 556 | /* location */ 1u, |
| 557 | /* blend_src */ std::nullopt, |
| 558 | /* color */ std::nullopt, |
| 559 | /* builtin */ std::nullopt, |
| 560 | /* interpolation */ |
| 561 | core::Interpolation{ |
| 562 | core::InterpolationType::kLinear, |
| 563 | core::InterpolationSampling::kSample, |
| 564 | }, |
| 565 | /* invariant */ false, |
| 566 | }, |
| 567 | }, |
| 568 | }); |
| 569 | |
| 570 | auto* ep = b.Function("foo", str_ty); |
| 571 | ep->SetStage(core::ir::Function::PipelineStage::kVertex); |
| 572 | |
| 573 | b.Append(ep->Block(), [&] { // |
| 574 | b.Return(ep, b.Construct(str_ty, b.Construct(ty.vec4<f32>(), 0_f), 0.25_f, 0.75_f)); |
| 575 | }); |
| 576 | |
| 577 | auto* src = R"( |
| 578 | Outputs = struct @align(16) { |
| 579 | position:vec4<f32> @offset(0), @invariant, @builtin(position) |
| 580 | color1:f32 @offset(16), @location(0) |
| 581 | color2:f32 @offset(20), @location(1), @interpolate(linear, sample) |
| 582 | } |
| 583 | |
| 584 | %foo = @vertex func():Outputs { |
| 585 | $B1: { |
| 586 | %2:vec4<f32> = construct 0.0f |
| 587 | %3:Outputs = construct %2, 0.25f, 0.75f |
| 588 | ret %3 |
| 589 | } |
| 590 | } |
| 591 | )"; |
| 592 | EXPECT_EQ(src, str()); |
| 593 | |
| 594 | auto* expect = R"( |
| 595 | Outputs = struct @align(16) { |
| 596 | position:vec4<f32> @offset(0) |
| 597 | color1:f32 @offset(16) |
| 598 | color2:f32 @offset(20) |
| 599 | } |
| 600 | |
| 601 | $B1: { # root |
| 602 | %gl_Position:ptr<__out, vec4<f32>, write> = var @invariant @builtin(position) |
| 603 | %foo_loc0_Output:ptr<__out, f32, write> = var @location(0) |
| 604 | %foo_loc1_Output:ptr<__out, f32, write> = var @location(1) @interpolate(linear, sample) |
| 605 | %gl_PointSize:ptr<__out, f32, write> = var @builtin(__point_size) |
| 606 | } |
| 607 | |
| 608 | %foo_inner = func():Outputs { |
| 609 | $B2: { |
| 610 | %6:vec4<f32> = construct 0.0f |
| 611 | %7:Outputs = construct %6, 0.25f, 0.75f |
| 612 | ret %7 |
| 613 | } |
| 614 | } |
| 615 | %foo = @vertex func():void { |
| 616 | $B3: { |
| 617 | %9:Outputs = call %foo_inner |
| 618 | %10:vec4<f32> = access %9, 0u |
| 619 | store %gl_Position, %10 |
| 620 | %11:f32 = swizzle %gl_Position, y |
| 621 | %12:f32 = negation %11 |
| 622 | store_vector_element %gl_Position, 1u, %12 |
| 623 | %13:f32 = swizzle %gl_Position, z |
| 624 | %14:f32 = swizzle %gl_Position, w |
| 625 | %15:f32 = mul 2.0f, %13 |
| 626 | %16:f32 = sub %15, %14 |
| 627 | store_vector_element %gl_Position, 2u, %16 |
| 628 | %17:f32 = access %9, 1u |
| 629 | store %foo_loc0_Output, %17 |
| 630 | %18:f32 = access %9, 2u |
| 631 | store %foo_loc1_Output, %18 |
| 632 | store %gl_PointSize, 1.0f |
| 633 | ret |
| 634 | } |
| 635 | } |
| 636 | )"; |
| 637 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 638 | core::ir::transform::PushConstantLayout push_constants; |
| 639 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 640 | Run(ShaderIO, config); |
| 641 | |
| 642 | EXPECT_EQ(expect, str()); |
| 643 | } |
| 644 | |
| 645 | TEST_F(GlslWriter_ShaderIOTest, ReturnValue_DualSourceBlending) { |
| 646 | auto* str_ty = |
| 647 | ty.Struct(mod.symbols.New("Output"), { |
| 648 | { |
| 649 | mod.symbols.New("color1"), |
| 650 | ty.f32(), |
| 651 | core::IOAttributes{ |
| 652 | /* location */ 0u, |
| 653 | /* blend_src */ 0u, |
| 654 | /* color */ std::nullopt, |
| 655 | /* builtin */ std::nullopt, |
| 656 | /* interpolation */ std::nullopt, |
| 657 | /* invariant */ false, |
| 658 | }, |
| 659 | }, |
| 660 | { |
| 661 | mod.symbols.New("color2"), |
| 662 | ty.f32(), |
| 663 | core::IOAttributes{ |
| 664 | /* location */ 0u, |
| 665 | /* blend_src */ 1u, |
| 666 | /* color */ std::nullopt, |
| 667 | /* builtin */ std::nullopt, |
| 668 | /* interpolation */ std::nullopt, |
| 669 | /* invariant */ false, |
| 670 | }, |
| 671 | }, |
| 672 | }); |
| 673 | |
| 674 | auto* ep = b.Function("foo", str_ty); |
| 675 | ep->SetStage(core::ir::Function::PipelineStage::kFragment); |
| 676 | |
| 677 | b.Append(ep->Block(), [&] { // |
| 678 | b.Return(ep, b.Construct(str_ty, 0.25_f, 0.75_f)); |
| 679 | }); |
| 680 | |
| 681 | auto* src = R"( |
| 682 | Output = struct @align(4) { |
Jiawei Shao | c644290 | 2024-10-09 01:10:08 +0000 | [diff] [blame] | 683 | color1:f32 @offset(0), @location(0), @blend_src(0) |
| 684 | color2:f32 @offset(4), @location(0), @blend_src(1) |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 685 | } |
| 686 | |
| 687 | %foo = @fragment func():Output { |
| 688 | $B1: { |
| 689 | %2:Output = construct 0.25f, 0.75f |
| 690 | ret %2 |
| 691 | } |
| 692 | } |
| 693 | )"; |
| 694 | EXPECT_EQ(src, str()); |
| 695 | |
| 696 | auto* expect = R"( |
| 697 | Output = struct @align(4) { |
| 698 | color1:f32 @offset(0) |
| 699 | color2:f32 @offset(4) |
| 700 | } |
| 701 | |
| 702 | $B1: { # root |
| 703 | %foo_loc0_idx0_Output:ptr<__out, f32, write> = var @location(0) @blend_src(0) |
| 704 | %foo_loc0_idx1_Output:ptr<__out, f32, write> = var @location(0) @blend_src(1) |
| 705 | } |
| 706 | |
| 707 | %foo_inner = func():Output { |
| 708 | $B2: { |
| 709 | %4:Output = construct 0.25f, 0.75f |
| 710 | ret %4 |
| 711 | } |
| 712 | } |
| 713 | %foo = @fragment func():void { |
| 714 | $B3: { |
| 715 | %6:Output = call %foo_inner |
| 716 | %7:f32 = access %6, 0u |
| 717 | store %foo_loc0_idx0_Output, %7 |
| 718 | %8:f32 = access %6, 1u |
| 719 | store %foo_loc0_idx1_Output, %8 |
| 720 | ret |
| 721 | } |
| 722 | } |
| 723 | )"; |
| 724 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 725 | core::ir::transform::PushConstantLayout push_constants; |
| 726 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 727 | Run(ShaderIO, config); |
| 728 | |
| 729 | EXPECT_EQ(expect, str()); |
| 730 | } |
| 731 | |
| 732 | TEST_F(GlslWriter_ShaderIOTest, Struct_SharedByVertexAndFragment) { |
| 733 | auto* vec4f = ty.vec4<f32>(); |
| 734 | auto* str_ty = ty.Struct(mod.symbols.New("Interface"), |
| 735 | { |
| 736 | { |
| 737 | mod.symbols.New("position"), |
| 738 | vec4f, |
| 739 | core::IOAttributes{ |
| 740 | /* location */ std::nullopt, |
| 741 | /* blend_src */ std::nullopt, |
| 742 | /* color */ std::nullopt, |
| 743 | /* builtin */ core::BuiltinValue::kPosition, |
| 744 | /* interpolation */ std::nullopt, |
| 745 | /* invariant */ false, |
| 746 | }, |
| 747 | }, |
| 748 | { |
| 749 | mod.symbols.New("color"), |
| 750 | vec4f, |
| 751 | core::IOAttributes{ |
| 752 | /* location */ 0u, |
| 753 | /* blend_src */ std::nullopt, |
| 754 | /* color */ std::nullopt, |
| 755 | /* builtin */ std::nullopt, |
| 756 | /* interpolation */ std::nullopt, |
| 757 | /* invariant */ false, |
| 758 | }, |
| 759 | }, |
| 760 | }); |
| 761 | |
| 762 | // Vertex shader. |
| 763 | { |
| 764 | auto* ep = b.Function("vert", str_ty); |
| 765 | ep->SetStage(core::ir::Function::PipelineStage::kVertex); |
| 766 | |
| 767 | b.Append(ep->Block(), [&] { // |
| 768 | auto* position = b.Construct(vec4f, 0_f); |
| 769 | auto* color = b.Construct(vec4f, 1_f); |
| 770 | b.Return(ep, b.Construct(str_ty, position, color)); |
| 771 | }); |
| 772 | } |
| 773 | |
| 774 | // Fragment shader. |
| 775 | { |
| 776 | auto* ep = b.Function("frag", vec4f); |
| 777 | auto* inputs = b.FunctionParam("inputs", str_ty); |
| 778 | ep->SetStage(core::ir::Function::PipelineStage::kFragment); |
| 779 | ep->SetParams({inputs}); |
| 780 | ep->SetReturnLocation(0u); |
| 781 | |
| 782 | b.Append(ep->Block(), [&] { // |
| 783 | auto* position = b.Access(vec4f, inputs, 0_u); |
| 784 | auto* color = b.Access(vec4f, inputs, 1_u); |
| 785 | b.Return(ep, b.Add(vec4f, position, color)); |
| 786 | }); |
| 787 | } |
| 788 | |
| 789 | auto* src = R"( |
| 790 | Interface = struct @align(16) { |
| 791 | position:vec4<f32> @offset(0), @builtin(position) |
| 792 | color:vec4<f32> @offset(16), @location(0) |
| 793 | } |
| 794 | |
| 795 | %vert = @vertex func():Interface { |
| 796 | $B1: { |
| 797 | %2:vec4<f32> = construct 0.0f |
| 798 | %3:vec4<f32> = construct 1.0f |
| 799 | %4:Interface = construct %2, %3 |
| 800 | ret %4 |
| 801 | } |
| 802 | } |
| 803 | %frag = @fragment func(%inputs:Interface):vec4<f32> [@location(0)] { |
| 804 | $B2: { |
| 805 | %7:vec4<f32> = access %inputs, 0u |
| 806 | %8:vec4<f32> = access %inputs, 1u |
| 807 | %9:vec4<f32> = add %7, %8 |
| 808 | ret %9 |
| 809 | } |
| 810 | } |
| 811 | )"; |
| 812 | EXPECT_EQ(src, str()); |
| 813 | |
| 814 | auto* expect = R"( |
| 815 | Interface = struct @align(16) { |
| 816 | position:vec4<f32> @offset(0) |
| 817 | color:vec4<f32> @offset(16) |
| 818 | } |
| 819 | |
| 820 | $B1: { # root |
| 821 | %gl_Position:ptr<__out, vec4<f32>, write> = var @builtin(position) |
| 822 | %vert_loc0_Output:ptr<__out, vec4<f32>, write> = var @location(0) |
| 823 | %gl_PointSize:ptr<__out, f32, write> = var @builtin(__point_size) |
| 824 | %gl_FragCoord:ptr<__in, vec4<f32>, read> = var @builtin(position) |
| 825 | %frag_loc0_Input:ptr<__in, vec4<f32>, read> = var @location(0) |
| 826 | %frag_loc0_Output:ptr<__out, vec4<f32>, write> = var @location(0) |
| 827 | } |
| 828 | |
| 829 | %vert_inner = func():Interface { |
| 830 | $B2: { |
| 831 | %8:vec4<f32> = construct 0.0f |
| 832 | %9:vec4<f32> = construct 1.0f |
| 833 | %10:Interface = construct %8, %9 |
| 834 | ret %10 |
| 835 | } |
| 836 | } |
| 837 | %frag_inner = func(%inputs:Interface):vec4<f32> { |
| 838 | $B3: { |
| 839 | %13:vec4<f32> = access %inputs, 0u |
| 840 | %14:vec4<f32> = access %inputs, 1u |
| 841 | %15:vec4<f32> = add %13, %14 |
| 842 | ret %15 |
| 843 | } |
| 844 | } |
| 845 | %vert = @vertex func():void { |
| 846 | $B4: { |
| 847 | %17:Interface = call %vert_inner |
| 848 | %18:vec4<f32> = access %17, 0u |
| 849 | store %gl_Position, %18 |
| 850 | %19:f32 = swizzle %gl_Position, y |
| 851 | %20:f32 = negation %19 |
| 852 | store_vector_element %gl_Position, 1u, %20 |
| 853 | %21:f32 = swizzle %gl_Position, z |
| 854 | %22:f32 = swizzle %gl_Position, w |
| 855 | %23:f32 = mul 2.0f, %21 |
| 856 | %24:f32 = sub %23, %22 |
| 857 | store_vector_element %gl_Position, 2u, %24 |
| 858 | %25:vec4<f32> = access %17, 1u |
| 859 | store %vert_loc0_Output, %25 |
| 860 | store %gl_PointSize, 1.0f |
| 861 | ret |
| 862 | } |
| 863 | } |
| 864 | %frag = @fragment func():void { |
| 865 | $B5: { |
| 866 | %27:vec4<f32> = load %gl_FragCoord |
| 867 | %28:vec4<f32> = load %frag_loc0_Input |
| 868 | %29:Interface = construct %27, %28 |
| 869 | %30:vec4<f32> = call %frag_inner, %29 |
| 870 | store %frag_loc0_Output, %30 |
| 871 | ret |
| 872 | } |
| 873 | } |
| 874 | )"; |
| 875 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 876 | core::ir::transform::PushConstantLayout push_constants; |
| 877 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 878 | Run(ShaderIO, config); |
| 879 | |
| 880 | EXPECT_EQ(expect, str()); |
| 881 | } |
| 882 | |
| 883 | TEST_F(GlslWriter_ShaderIOTest, Struct_SharedWithBuffer) { |
| 884 | auto* vec4f = ty.vec4<f32>(); |
| 885 | auto* str_ty = ty.Struct(mod.symbols.New("Outputs"), |
| 886 | { |
| 887 | { |
| 888 | mod.symbols.New("position"), |
| 889 | vec4f, |
| 890 | core::IOAttributes{ |
| 891 | /* location */ std::nullopt, |
| 892 | /* blend_src */ std::nullopt, |
| 893 | /* color */ std::nullopt, |
| 894 | /* builtin */ core::BuiltinValue::kPosition, |
| 895 | /* interpolation */ std::nullopt, |
| 896 | /* invariant */ false, |
| 897 | }, |
| 898 | }, |
| 899 | { |
| 900 | mod.symbols.New("color"), |
| 901 | vec4f, |
| 902 | core::IOAttributes{ |
| 903 | /* location */ 0u, |
| 904 | /* blend_src */ std::nullopt, |
| 905 | /* color */ std::nullopt, |
| 906 | /* builtin */ std::nullopt, |
| 907 | /* interpolation */ std::nullopt, |
| 908 | /* invariant */ false, |
| 909 | }, |
| 910 | }, |
| 911 | }); |
| 912 | |
| 913 | auto* var = b.Var(ty.ptr(storage, str_ty, read)); |
| 914 | var->SetBindingPoint(0, 0); |
| 915 | auto* buffer = mod.root_block->Append(var); |
| 916 | |
| 917 | auto* ep = b.Function("vert", str_ty); |
| 918 | ep->SetStage(core::ir::Function::PipelineStage::kVertex); |
| 919 | |
| 920 | b.Append(ep->Block(), [&] { // |
| 921 | b.Return(ep, b.Load(buffer)); |
| 922 | }); |
| 923 | |
| 924 | auto* src = R"( |
| 925 | Outputs = struct @align(16) { |
| 926 | position:vec4<f32> @offset(0), @builtin(position) |
| 927 | color:vec4<f32> @offset(16), @location(0) |
| 928 | } |
| 929 | |
| 930 | $B1: { # root |
| 931 | %1:ptr<storage, Outputs, read> = var @binding_point(0, 0) |
| 932 | } |
| 933 | |
| 934 | %vert = @vertex func():Outputs { |
| 935 | $B2: { |
| 936 | %3:Outputs = load %1 |
| 937 | ret %3 |
| 938 | } |
| 939 | } |
| 940 | )"; |
| 941 | EXPECT_EQ(src, str()); |
| 942 | |
| 943 | auto* expect = R"( |
| 944 | Outputs = struct @align(16) { |
| 945 | position:vec4<f32> @offset(0) |
| 946 | color:vec4<f32> @offset(16) |
| 947 | } |
| 948 | |
| 949 | $B1: { # root |
| 950 | %1:ptr<storage, Outputs, read> = var @binding_point(0, 0) |
| 951 | %gl_Position:ptr<__out, vec4<f32>, write> = var @builtin(position) |
| 952 | %vert_loc0_Output:ptr<__out, vec4<f32>, write> = var @location(0) |
| 953 | %gl_PointSize:ptr<__out, f32, write> = var @builtin(__point_size) |
| 954 | } |
| 955 | |
| 956 | %vert_inner = func():Outputs { |
| 957 | $B2: { |
| 958 | %6:Outputs = load %1 |
| 959 | ret %6 |
| 960 | } |
| 961 | } |
| 962 | %vert = @vertex func():void { |
| 963 | $B3: { |
| 964 | %8:Outputs = call %vert_inner |
| 965 | %9:vec4<f32> = access %8, 0u |
| 966 | store %gl_Position, %9 |
| 967 | %10:f32 = swizzle %gl_Position, y |
| 968 | %11:f32 = negation %10 |
| 969 | store_vector_element %gl_Position, 1u, %11 |
| 970 | %12:f32 = swizzle %gl_Position, z |
| 971 | %13:f32 = swizzle %gl_Position, w |
| 972 | %14:f32 = mul 2.0f, %12 |
| 973 | %15:f32 = sub %14, %13 |
| 974 | store_vector_element %gl_Position, 2u, %15 |
| 975 | %16:vec4<f32> = access %8, 1u |
| 976 | store %vert_loc0_Output, %16 |
| 977 | store %gl_PointSize, 1.0f |
| 978 | ret |
| 979 | } |
| 980 | } |
| 981 | )"; |
| 982 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 983 | core::ir::transform::PushConstantLayout push_constants; |
| 984 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 985 | Run(ShaderIO, config); |
| 986 | |
| 987 | EXPECT_EQ(expect, str()); |
| 988 | } |
| 989 | |
dan sinclair | fc7d346 | 2024-09-28 18:29:17 +0000 | [diff] [blame] | 990 | // Test that we change the type of the sample mask builtin to an array for GLSL |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 991 | TEST_F(GlslWriter_ShaderIOTest, SampleMask) { |
| 992 | auto* str_ty = ty.Struct(mod.symbols.New("Outputs"), |
| 993 | { |
| 994 | { |
| 995 | mod.symbols.New("color"), |
| 996 | ty.f32(), |
| 997 | core::IOAttributes{ |
| 998 | /* location */ 0u, |
| 999 | /* blend_src */ std::nullopt, |
| 1000 | /* color */ std::nullopt, |
| 1001 | /* builtin */ std::nullopt, |
| 1002 | /* interpolation */ std::nullopt, |
| 1003 | /* invariant */ false, |
| 1004 | }, |
| 1005 | }, |
| 1006 | { |
| 1007 | mod.symbols.New("mask"), |
| 1008 | ty.u32(), |
| 1009 | core::IOAttributes{ |
| 1010 | /* location */ std::nullopt, |
| 1011 | /* blend_src */ std::nullopt, |
| 1012 | /* color */ std::nullopt, |
| 1013 | /* builtin */ core::BuiltinValue::kSampleMask, |
| 1014 | /* interpolation */ std::nullopt, |
| 1015 | /* invariant */ false, |
| 1016 | }, |
| 1017 | }, |
| 1018 | }); |
| 1019 | |
| 1020 | auto* mask_in = b.FunctionParam("mask_in", ty.u32()); |
| 1021 | mask_in->SetBuiltin(core::BuiltinValue::kSampleMask); |
| 1022 | |
| 1023 | auto* ep = b.Function("foo", str_ty); |
| 1024 | ep->SetStage(core::ir::Function::PipelineStage::kFragment); |
| 1025 | ep->SetParams({mask_in}); |
| 1026 | |
| 1027 | b.Append(ep->Block(), [&] { // |
| 1028 | b.Return(ep, b.Construct(str_ty, 0.5_f, mask_in)); |
| 1029 | }); |
| 1030 | |
| 1031 | auto* src = R"( |
| 1032 | Outputs = struct @align(4) { |
| 1033 | color:f32 @offset(0), @location(0) |
| 1034 | mask:u32 @offset(4), @builtin(sample_mask) |
| 1035 | } |
| 1036 | |
| 1037 | %foo = @fragment func(%mask_in:u32 [@sample_mask]):Outputs { |
| 1038 | $B1: { |
| 1039 | %3:Outputs = construct 0.5f, %mask_in |
| 1040 | ret %3 |
| 1041 | } |
| 1042 | } |
| 1043 | )"; |
| 1044 | EXPECT_EQ(src, str()); |
| 1045 | |
| 1046 | auto* expect = R"( |
| 1047 | Outputs = struct @align(4) { |
| 1048 | color:f32 @offset(0) |
| 1049 | mask:u32 @offset(4) |
| 1050 | } |
| 1051 | |
| 1052 | $B1: { # root |
dan sinclair | fc7d346 | 2024-09-28 18:29:17 +0000 | [diff] [blame] | 1053 | %gl_SampleMaskIn:ptr<__in, array<i32, 1>, read> = var @builtin(sample_mask) |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1054 | %foo_loc0_Output:ptr<__out, f32, write> = var @location(0) |
dan sinclair | fc7d346 | 2024-09-28 18:29:17 +0000 | [diff] [blame] | 1055 | %gl_SampleMask:ptr<__out, array<i32, 1>, write> = var @builtin(sample_mask) |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1056 | } |
| 1057 | |
| 1058 | %foo_inner = func(%mask_in:u32):Outputs { |
| 1059 | $B2: { |
| 1060 | %6:Outputs = construct 0.5f, %mask_in |
| 1061 | ret %6 |
| 1062 | } |
| 1063 | } |
| 1064 | %foo = @fragment func():void { |
| 1065 | $B3: { |
dan sinclair | fc7d346 | 2024-09-28 18:29:17 +0000 | [diff] [blame] | 1066 | %8:array<i32, 1> = load %gl_SampleMaskIn |
| 1067 | %9:i32 = access %8, 0u |
| 1068 | %10:u32 = convert %9 |
| 1069 | %11:Outputs = call %foo_inner, %10 |
| 1070 | %12:f32 = access %11, 0u |
| 1071 | store %foo_loc0_Output, %12 |
| 1072 | %13:u32 = access %11, 1u |
| 1073 | %14:ptr<__out, i32, write> = access %gl_SampleMask, 0u |
| 1074 | %15:i32 = convert %13 |
| 1075 | store %14, %15 |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1076 | ret |
| 1077 | } |
| 1078 | } |
| 1079 | )"; |
| 1080 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1081 | core::ir::transform::PushConstantLayout push_constants; |
| 1082 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1083 | Run(ShaderIO, config); |
| 1084 | |
| 1085 | EXPECT_EQ(expect, str()); |
| 1086 | } |
| 1087 | |
| 1088 | // Test that interpolation attributes are stripped from vertex inputs and fragment outputs. |
| 1089 | TEST_F(GlslWriter_ShaderIOTest, InterpolationOnVertexInputOrFragmentOutput) { |
| 1090 | auto* str_ty = |
| 1091 | ty.Struct(mod.symbols.New("MyStruct"), { |
| 1092 | { |
| 1093 | mod.symbols.New("color"), |
| 1094 | ty.f32(), |
| 1095 | core::IOAttributes{ |
| 1096 | /* location */ 1u, |
| 1097 | /* blend_src */ std::nullopt, |
| 1098 | /* color */ std::nullopt, |
| 1099 | /* builtin */ std::nullopt, |
| 1100 | /* interpolation */ |
| 1101 | core::Interpolation{ |
| 1102 | core::InterpolationType::kLinear, |
| 1103 | core::InterpolationSampling::kSample, |
| 1104 | }, |
| 1105 | /* invariant */ false, |
| 1106 | }, |
| 1107 | }, |
| 1108 | }); |
| 1109 | |
| 1110 | // Vertex shader. |
| 1111 | { |
| 1112 | auto* ep = b.Function("vert", ty.vec4<f32>()); |
| 1113 | ep->SetReturnBuiltin(core::BuiltinValue::kPosition); |
| 1114 | ep->SetReturnInvariant(true); |
| 1115 | ep->SetStage(core::ir::Function::PipelineStage::kVertex); |
| 1116 | |
| 1117 | auto* str_param = b.FunctionParam("input", str_ty); |
| 1118 | auto* ival = b.FunctionParam("ival", ty.i32()); |
| 1119 | ival->SetLocation(1); |
| 1120 | ival->SetInterpolation(core::Interpolation{core::InterpolationType::kFlat}); |
| 1121 | ep->SetParams({str_param, ival}); |
| 1122 | |
| 1123 | b.Append(ep->Block(), [&] { // |
| 1124 | b.Return(ep, b.Construct(ty.vec4<f32>(), 0.5_f)); |
| 1125 | }); |
| 1126 | } |
| 1127 | |
| 1128 | // Fragment shader with struct output. |
| 1129 | { |
| 1130 | auto* ep = b.Function("frag1", str_ty); |
| 1131 | ep->SetStage(core::ir::Function::PipelineStage::kFragment); |
| 1132 | |
| 1133 | b.Append(ep->Block(), [&] { // |
| 1134 | b.Return(ep, b.Construct(str_ty, 0.5_f)); |
| 1135 | }); |
| 1136 | } |
| 1137 | |
| 1138 | // Fragment shader with non-struct output. |
| 1139 | { |
| 1140 | auto* ep = b.Function("frag2", ty.i32()); |
| 1141 | ep->SetStage(core::ir::Function::PipelineStage::kFragment); |
| 1142 | ep->SetReturnLocation(0); |
| 1143 | ep->SetReturnInterpolation(core::Interpolation{core::InterpolationType::kFlat}); |
| 1144 | |
| 1145 | b.Append(ep->Block(), [&] { // |
| 1146 | b.Return(ep, b.Constant(42_i)); |
| 1147 | }); |
| 1148 | } |
| 1149 | |
| 1150 | auto* src = R"( |
| 1151 | MyStruct = struct @align(4) { |
| 1152 | color:f32 @offset(0), @location(1), @interpolate(linear, sample) |
| 1153 | } |
| 1154 | |
| 1155 | %vert = @vertex func(%input:MyStruct, %ival:i32 [@location(1), @interpolate(flat)]):vec4<f32> [@invariant, @position] { |
| 1156 | $B1: { |
| 1157 | %4:vec4<f32> = construct 0.5f |
| 1158 | ret %4 |
| 1159 | } |
| 1160 | } |
| 1161 | %frag1 = @fragment func():MyStruct { |
| 1162 | $B2: { |
| 1163 | %6:MyStruct = construct 0.5f |
| 1164 | ret %6 |
| 1165 | } |
| 1166 | } |
| 1167 | %frag2 = @fragment func():i32 [@location(0), @interpolate(flat)] { |
| 1168 | $B3: { |
| 1169 | ret 42i |
| 1170 | } |
| 1171 | } |
| 1172 | )"; |
| 1173 | EXPECT_EQ(src, str()); |
| 1174 | |
| 1175 | auto* expect = R"( |
| 1176 | MyStruct = struct @align(4) { |
| 1177 | color:f32 @offset(0) |
| 1178 | } |
| 1179 | |
| 1180 | $B1: { # root |
| 1181 | %vert_loc1_Input:ptr<__in, f32, read> = var @location(1) |
| 1182 | %vert_loc1_Input_1:ptr<__in, i32, read> = var @location(1) # %vert_loc1_Input_1: 'vert_loc1_Input' |
| 1183 | %gl_Position:ptr<__out, vec4<f32>, write> = var @invariant @builtin(position) |
| 1184 | %gl_PointSize:ptr<__out, f32, write> = var @builtin(__point_size) |
| 1185 | %frag1_loc1_Output:ptr<__out, f32, write> = var @location(1) |
| 1186 | %frag2_loc0_Output:ptr<__out, i32, write> = var @location(0) |
| 1187 | } |
| 1188 | |
| 1189 | %vert_inner = func(%input:MyStruct, %ival:i32):vec4<f32> { |
| 1190 | $B2: { |
| 1191 | %10:vec4<f32> = construct 0.5f |
| 1192 | ret %10 |
| 1193 | } |
| 1194 | } |
| 1195 | %frag1_inner = func():MyStruct { |
| 1196 | $B3: { |
| 1197 | %12:MyStruct = construct 0.5f |
| 1198 | ret %12 |
| 1199 | } |
| 1200 | } |
| 1201 | %frag2_inner = func():i32 { |
| 1202 | $B4: { |
| 1203 | ret 42i |
| 1204 | } |
| 1205 | } |
| 1206 | %vert = @vertex func():void { |
| 1207 | $B5: { |
| 1208 | %15:f32 = load %vert_loc1_Input |
| 1209 | %16:MyStruct = construct %15 |
| 1210 | %17:i32 = load %vert_loc1_Input_1 |
| 1211 | %18:vec4<f32> = call %vert_inner, %16, %17 |
| 1212 | store %gl_Position, %18 |
| 1213 | %19:f32 = swizzle %gl_Position, y |
| 1214 | %20:f32 = negation %19 |
| 1215 | store_vector_element %gl_Position, 1u, %20 |
| 1216 | %21:f32 = swizzle %gl_Position, z |
| 1217 | %22:f32 = swizzle %gl_Position, w |
| 1218 | %23:f32 = mul 2.0f, %21 |
| 1219 | %24:f32 = sub %23, %22 |
| 1220 | store_vector_element %gl_Position, 2u, %24 |
| 1221 | store %gl_PointSize, 1.0f |
| 1222 | ret |
| 1223 | } |
| 1224 | } |
| 1225 | %frag1 = @fragment func():void { |
| 1226 | $B6: { |
| 1227 | %26:MyStruct = call %frag1_inner |
| 1228 | %27:f32 = access %26, 0u |
| 1229 | store %frag1_loc1_Output, %27 |
| 1230 | ret |
| 1231 | } |
| 1232 | } |
| 1233 | %frag2 = @fragment func():void { |
| 1234 | $B7: { |
| 1235 | %29:i32 = call %frag2_inner |
| 1236 | store %frag2_loc0_Output, %29 |
| 1237 | ret |
| 1238 | } |
| 1239 | } |
| 1240 | )"; |
| 1241 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1242 | core::ir::transform::PushConstantLayout push_constants; |
| 1243 | ShaderIOConfig config{push_constants}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1244 | Run(ShaderIO, config); |
| 1245 | |
| 1246 | EXPECT_EQ(expect, str()); |
| 1247 | } |
| 1248 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1249 | TEST_F(GlslWriter_ShaderIOTest, ClampFragDepth) { |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1250 | auto* str_ty = ty.Struct(mod.symbols.New("Outputs"), |
| 1251 | { |
| 1252 | { |
| 1253 | mod.symbols.New("color"), |
| 1254 | ty.f32(), |
| 1255 | core::IOAttributes{ |
| 1256 | /* location */ 0u, |
| 1257 | /* blend_src */ std::nullopt, |
| 1258 | /* color */ std::nullopt, |
| 1259 | /* builtin */ std::nullopt, |
| 1260 | /* interpolation */ std::nullopt, |
| 1261 | /* invariant */ false, |
| 1262 | }, |
| 1263 | }, |
| 1264 | { |
| 1265 | mod.symbols.New("depth"), |
| 1266 | ty.f32(), |
| 1267 | core::IOAttributes{ |
| 1268 | /* location */ std::nullopt, |
| 1269 | /* blend_src */ std::nullopt, |
| 1270 | /* color */ std::nullopt, |
| 1271 | /* builtin */ core::BuiltinValue::kFragDepth, |
| 1272 | /* interpolation */ std::nullopt, |
| 1273 | /* invariant */ false, |
| 1274 | }, |
| 1275 | }, |
| 1276 | }); |
| 1277 | |
| 1278 | auto* ep = b.Function("foo", str_ty); |
| 1279 | ep->SetStage(core::ir::Function::PipelineStage::kFragment); |
| 1280 | |
| 1281 | b.Append(ep->Block(), [&] { // |
| 1282 | b.Return(ep, b.Construct(str_ty, 0.5_f, 2_f)); |
| 1283 | }); |
| 1284 | |
| 1285 | auto* src = R"( |
| 1286 | Outputs = struct @align(4) { |
| 1287 | color:f32 @offset(0), @location(0) |
| 1288 | depth:f32 @offset(4), @builtin(frag_depth) |
| 1289 | } |
| 1290 | |
| 1291 | %foo = @fragment func():Outputs { |
| 1292 | $B1: { |
| 1293 | %2:Outputs = construct 0.5f, 2.0f |
| 1294 | ret %2 |
| 1295 | } |
| 1296 | } |
| 1297 | )"; |
| 1298 | EXPECT_EQ(src, str()); |
| 1299 | |
| 1300 | auto* expect = R"( |
| 1301 | Outputs = struct @align(4) { |
| 1302 | color:f32 @offset(0) |
| 1303 | depth:f32 @offset(4) |
| 1304 | } |
| 1305 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1306 | tint_push_constant_struct = struct @align(4), @block { |
| 1307 | depth_min:f32 @offset(4) |
| 1308 | depth_max:f32 @offset(8) |
| 1309 | } |
| 1310 | |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1311 | $B1: { # root |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1312 | %tint_push_constants:ptr<push_constant, tint_push_constant_struct, read> = var |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1313 | %foo_loc0_Output:ptr<__out, f32, write> = var @location(0) |
| 1314 | %gl_FragDepth:ptr<__out, f32, write> = var @builtin(frag_depth) |
| 1315 | } |
| 1316 | |
| 1317 | %foo_inner = func():Outputs { |
| 1318 | $B2: { |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1319 | %5:Outputs = construct 0.5f, 2.0f |
| 1320 | ret %5 |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1321 | } |
| 1322 | } |
| 1323 | %foo = @fragment func():void { |
| 1324 | $B3: { |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1325 | %7:Outputs = call %foo_inner |
| 1326 | %8:f32 = access %7, 0u |
| 1327 | store %foo_loc0_Output, %8 |
| 1328 | %9:f32 = access %7, 1u |
| 1329 | %10:ptr<push_constant, f32, read> = access %tint_push_constants, 0u |
| 1330 | %11:f32 = load %10 |
| 1331 | %12:ptr<push_constant, f32, read> = access %tint_push_constants, 1u |
| 1332 | %13:f32 = load %12 |
| 1333 | %14:f32 = clamp %9, %11, %13 |
| 1334 | store %gl_FragDepth, %14 |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1335 | ret |
| 1336 | } |
| 1337 | } |
| 1338 | )"; |
| 1339 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1340 | core::ir::transform::PreparePushConstantsConfig push_constants_config; |
| 1341 | push_constants_config.AddInternalConstant(4, mod.symbols.New("depth_min"), ty.f32()); |
| 1342 | push_constants_config.AddInternalConstant(8, mod.symbols.New("depth_max"), ty.f32()); |
| 1343 | auto push_constants = PreparePushConstants(mod, push_constants_config); |
| 1344 | EXPECT_EQ(push_constants, Success); |
| 1345 | |
| 1346 | ShaderIOConfig config{push_constants.Get()}; |
| 1347 | config.depth_range_offsets = {4, 8}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1348 | Run(ShaderIO, config); |
| 1349 | |
| 1350 | EXPECT_EQ(expect, str()); |
| 1351 | } |
| 1352 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1353 | TEST_F(GlslWriter_ShaderIOTest, ClampFragDepth_MultipleFragmentShaders) { |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1354 | auto* str_ty = ty.Struct(mod.symbols.New("Outputs"), |
| 1355 | { |
| 1356 | { |
| 1357 | mod.symbols.New("color"), |
| 1358 | ty.f32(), |
| 1359 | core::IOAttributes{ |
| 1360 | /* location */ 0u, |
| 1361 | /* blend_src */ std::nullopt, |
| 1362 | /* color */ std::nullopt, |
| 1363 | /* builtin */ std::nullopt, |
| 1364 | /* interpolation */ std::nullopt, |
| 1365 | /* invariant */ false, |
| 1366 | }, |
| 1367 | }, |
| 1368 | { |
| 1369 | mod.symbols.New("depth"), |
| 1370 | ty.f32(), |
| 1371 | core::IOAttributes{ |
| 1372 | /* location */ std::nullopt, |
| 1373 | /* blend_src */ std::nullopt, |
| 1374 | /* color */ std::nullopt, |
| 1375 | /* builtin */ core::BuiltinValue::kFragDepth, |
| 1376 | /* interpolation */ std::nullopt, |
| 1377 | /* invariant */ false, |
| 1378 | }, |
| 1379 | }, |
| 1380 | }); |
| 1381 | |
| 1382 | auto make_entry_point = [&](std::string_view name) { |
| 1383 | auto* ep = b.Function(name, str_ty); |
| 1384 | ep->SetStage(core::ir::Function::PipelineStage::kFragment); |
| 1385 | b.Append(ep->Block(), [&] { // |
| 1386 | b.Return(ep, b.Construct(str_ty, 0.5_f, 2_f)); |
| 1387 | }); |
| 1388 | }; |
| 1389 | make_entry_point("ep1"); |
| 1390 | make_entry_point("ep2"); |
| 1391 | make_entry_point("ep3"); |
| 1392 | |
| 1393 | auto* src = R"( |
| 1394 | Outputs = struct @align(4) { |
| 1395 | color:f32 @offset(0), @location(0) |
| 1396 | depth:f32 @offset(4), @builtin(frag_depth) |
| 1397 | } |
| 1398 | |
| 1399 | %ep1 = @fragment func():Outputs { |
| 1400 | $B1: { |
| 1401 | %2:Outputs = construct 0.5f, 2.0f |
| 1402 | ret %2 |
| 1403 | } |
| 1404 | } |
| 1405 | %ep2 = @fragment func():Outputs { |
| 1406 | $B2: { |
| 1407 | %4:Outputs = construct 0.5f, 2.0f |
| 1408 | ret %4 |
| 1409 | } |
| 1410 | } |
| 1411 | %ep3 = @fragment func():Outputs { |
| 1412 | $B3: { |
| 1413 | %6:Outputs = construct 0.5f, 2.0f |
| 1414 | ret %6 |
| 1415 | } |
| 1416 | } |
| 1417 | )"; |
| 1418 | EXPECT_EQ(src, str()); |
| 1419 | |
| 1420 | auto* expect = R"( |
| 1421 | Outputs = struct @align(4) { |
| 1422 | color:f32 @offset(0) |
| 1423 | depth:f32 @offset(4) |
| 1424 | } |
| 1425 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1426 | tint_push_constant_struct = struct @align(4), @block { |
| 1427 | depth_min:f32 @offset(4) |
| 1428 | depth_max:f32 @offset(8) |
| 1429 | } |
| 1430 | |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1431 | $B1: { # root |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1432 | %tint_push_constants:ptr<push_constant, tint_push_constant_struct, read> = var |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1433 | %ep1_loc0_Output:ptr<__out, f32, write> = var @location(0) |
| 1434 | %gl_FragDepth:ptr<__out, f32, write> = var @builtin(frag_depth) |
| 1435 | %ep2_loc0_Output:ptr<__out, f32, write> = var @location(0) |
| 1436 | %gl_FragDepth_1:ptr<__out, f32, write> = var @builtin(frag_depth) # %gl_FragDepth_1: 'gl_FragDepth' |
| 1437 | %ep3_loc0_Output:ptr<__out, f32, write> = var @location(0) |
| 1438 | %gl_FragDepth_2:ptr<__out, f32, write> = var @builtin(frag_depth) # %gl_FragDepth_2: 'gl_FragDepth' |
| 1439 | } |
| 1440 | |
| 1441 | %ep1_inner = func():Outputs { |
| 1442 | $B2: { |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1443 | %9:Outputs = construct 0.5f, 2.0f |
| 1444 | ret %9 |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1445 | } |
| 1446 | } |
| 1447 | %ep2_inner = func():Outputs { |
| 1448 | $B3: { |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1449 | %11:Outputs = construct 0.5f, 2.0f |
| 1450 | ret %11 |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1451 | } |
| 1452 | } |
| 1453 | %ep3_inner = func():Outputs { |
| 1454 | $B4: { |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1455 | %13:Outputs = construct 0.5f, 2.0f |
| 1456 | ret %13 |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1457 | } |
| 1458 | } |
| 1459 | %ep1 = @fragment func():void { |
| 1460 | $B5: { |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1461 | %15:Outputs = call %ep1_inner |
| 1462 | %16:f32 = access %15, 0u |
| 1463 | store %ep1_loc0_Output, %16 |
| 1464 | %17:f32 = access %15, 1u |
| 1465 | %18:ptr<push_constant, f32, read> = access %tint_push_constants, 0u |
| 1466 | %19:f32 = load %18 |
| 1467 | %20:ptr<push_constant, f32, read> = access %tint_push_constants, 1u |
| 1468 | %21:f32 = load %20 |
| 1469 | %22:f32 = clamp %17, %19, %21 |
| 1470 | store %gl_FragDepth, %22 |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1471 | ret |
| 1472 | } |
| 1473 | } |
| 1474 | %ep2 = @fragment func():void { |
| 1475 | $B6: { |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1476 | %24:Outputs = call %ep2_inner |
| 1477 | %25:f32 = access %24, 0u |
| 1478 | store %ep2_loc0_Output, %25 |
| 1479 | %26:f32 = access %24, 1u |
| 1480 | %27:ptr<push_constant, f32, read> = access %tint_push_constants, 0u |
| 1481 | %28:f32 = load %27 |
| 1482 | %29:ptr<push_constant, f32, read> = access %tint_push_constants, 1u |
| 1483 | %30:f32 = load %29 |
| 1484 | %31:f32 = clamp %26, %28, %30 |
| 1485 | store %gl_FragDepth_1, %31 |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1486 | ret |
| 1487 | } |
| 1488 | } |
| 1489 | %ep3 = @fragment func():void { |
| 1490 | $B7: { |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1491 | %33:Outputs = call %ep3_inner |
| 1492 | %34:f32 = access %33, 0u |
| 1493 | store %ep3_loc0_Output, %34 |
| 1494 | %35:f32 = access %33, 1u |
| 1495 | %36:ptr<push_constant, f32, read> = access %tint_push_constants, 0u |
| 1496 | %37:f32 = load %36 |
| 1497 | %38:ptr<push_constant, f32, read> = access %tint_push_constants, 1u |
| 1498 | %39:f32 = load %38 |
| 1499 | %40:f32 = clamp %35, %37, %39 |
| 1500 | store %gl_FragDepth_2, %40 |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1501 | ret |
| 1502 | } |
| 1503 | } |
| 1504 | )"; |
| 1505 | |
James Price | 978af55 | 2024-10-08 06:05:52 +0000 | [diff] [blame] | 1506 | core::ir::transform::PreparePushConstantsConfig push_constants_config; |
| 1507 | push_constants_config.AddInternalConstant(4, mod.symbols.New("depth_min"), ty.f32()); |
| 1508 | push_constants_config.AddInternalConstant(8, mod.symbols.New("depth_max"), ty.f32()); |
| 1509 | auto push_constants = PreparePushConstants(mod, push_constants_config); |
| 1510 | EXPECT_EQ(push_constants, Success); |
| 1511 | |
| 1512 | ShaderIOConfig config{push_constants.Get()}; |
| 1513 | config.depth_range_offsets = {4, 8}; |
dan sinclair | f15c1c3 | 2024-09-05 21:41:20 +0000 | [diff] [blame] | 1514 | Run(ShaderIO, config); |
| 1515 | |
| 1516 | EXPECT_EQ(expect, str()); |
| 1517 | } |
| 1518 | |
| 1519 | } // namespace |
| 1520 | } // namespace tint::glsl::writer::raise |