Ben Clayton | c0af5c5 | 2022-06-02 14:36:10 +0000 | [diff] [blame] | 1 | #include <metal_stdlib> |
| 2 | |
| 3 | using namespace metal; |
| 4 | void transpose_4ce359() { |
| 5 | float2x4 arg_0 = float2x4(float4(0.0f), float4(0.0f)); |
| 6 | float4x2 res = transpose(arg_0); |
| 7 | } |
| 8 | |
| 9 | struct tint_symbol { |
| 10 | float4 value [[position]]; |
| 11 | }; |
| 12 | |
| 13 | float4 vertex_main_inner() { |
| 14 | transpose_4ce359(); |
| 15 | return float4(0.0f); |
| 16 | } |
| 17 | |
| 18 | vertex tint_symbol vertex_main() { |
| 19 | float4 const inner_result = vertex_main_inner(); |
| 20 | tint_symbol wrapper_result = {}; |
| 21 | wrapper_result.value = inner_result; |
| 22 | return wrapper_result; |
| 23 | } |
| 24 | |
| 25 | fragment void fragment_main() { |
| 26 | transpose_4ce359(); |
| 27 | return; |
| 28 | } |
| 29 | |
| 30 | kernel void compute_main() { |
| 31 | transpose_4ce359(); |
| 32 | return; |
| 33 | } |
| 34 | |