blob: 1609b522c9ece10fa4f5a85e07b20a035e81d155 [file] [log] [blame]
Ben Claytonb07a7ce2021-06-03 11:26:17 +00001#include <metal_stdlib>
2
3using namespace metal;
James Pricea5d73ce2021-08-04 22:15:28 +00004void textureStore_38e8d7(texture2d_array<uint, access::write> tint_symbol_1) {
Ben Clayton4b606152022-11-04 17:06:03 +00005 tint_symbol_1.write(uint4(1u), uint2(int2(1)), 1);
James Pricea5d73ce2021-08-04 22:15:28 +00006}
7
Ben Clayton8ec32a62022-02-09 23:55:51 +00008struct tint_symbol {
9 float4 value [[position]];
10};
11
James Pricea5d73ce2021-08-04 22:15:28 +000012float4 vertex_main_inner(texture2d_array<uint, access::write> tint_symbol_2) {
13 textureStore_38e8d7(tint_symbol_2);
Ben Claytoncb6ddd22022-06-01 10:08:29 +000014 return float4(0.0f);
Ben Claytonb07a7ce2021-06-03 11:26:17 +000015}
16
James Price0f1efe02021-06-11 12:46:26 +000017vertex tint_symbol vertex_main(texture2d_array<uint, access::write> tint_symbol_3 [[texture(0)]]) {
James Pricea5d73ce2021-08-04 22:15:28 +000018 float4 const inner_result = vertex_main_inner(tint_symbol_3);
19 tint_symbol wrapper_result = {};
20 wrapper_result.value = inner_result;
21 return wrapper_result;
James Price0f1efe02021-06-11 12:46:26 +000022}
23
24fragment void fragment_main(texture2d_array<uint, access::write> tint_symbol_4 [[texture(0)]]) {
25 textureStore_38e8d7(tint_symbol_4);
Ben Claytonb07a7ce2021-06-03 11:26:17 +000026 return;
27}
28
James Price0f1efe02021-06-11 12:46:26 +000029kernel void compute_main(texture2d_array<uint, access::write> tint_symbol_5 [[texture(0)]]) {
30 textureStore_38e8d7(tint_symbol_5);
Ben Claytonb07a7ce2021-06-03 11:26:17 +000031 return;
32}
33