Ben Clayton | 3a431d7 | 2023-03-04 00:43:21 +0000 | [diff] [blame] | 1 | @group(1) @binding(0) var arg_0 : texture_storage_3d<rgba32uint, write>; |
2 | |||||
3 | fn textureStore_d4aa95() { | ||||
4 | var arg_1 = vec3<u32>(1u); | ||||
5 | var arg_2 = vec4<u32>(1u); | ||||
6 | textureStore(arg_0, arg_1, arg_2); | ||||
7 | } | ||||
8 | |||||
Ben Clayton | 3a431d7 | 2023-03-04 00:43:21 +0000 | [diff] [blame] | 9 | @fragment |
10 | fn fragment_main() { | ||||
11 | textureStore_d4aa95(); | ||||
12 | } | ||||
13 | |||||
14 | @compute @workgroup_size(1) | ||||
15 | fn compute_main() { | ||||
16 | textureStore_d4aa95(); | ||||
17 | } |