dan sinclair | 6e93ca5 | 2024-08-28 23:58:04 +0000 | [diff] [blame] | 1 | SKIP: FAILED |
| 2 | |
dan sinclair | 1e0c201 | 2024-09-04 01:56:01 +0000 | [diff] [blame] | 3 | #version 310 es |
| 4 | precision highp float; |
| 5 | precision highp int; |
dan sinclair | 6e93ca5 | 2024-08-28 23:58:04 +0000 | [diff] [blame] | 6 | |
dan sinclair | 1e0c201 | 2024-09-04 01:56:01 +0000 | [diff] [blame] | 7 | |
| 8 | struct VertexOutput { |
| 9 | vec4 pos; |
| 10 | vec2 prevent_dce; |
| 11 | }; |
| 12 | |
| 13 | vec2 prevent_dce; |
| 14 | vec2 smoothstep_392c19() { |
| 15 | vec2 res = vec2(0.5f); |
| 16 | return res; |
| 17 | } |
| 18 | void main() { |
| 19 | prevent_dce = smoothstep_392c19(); |
| 20 | } |
| 21 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 22 | void main() { |
| 23 | prevent_dce = smoothstep_392c19(); |
| 24 | } |
| 25 | VertexOutput main() { |
| 26 | VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f)); |
| 27 | tint_symbol.pos = vec4(0.0f); |
| 28 | tint_symbol.prevent_dce = smoothstep_392c19(); |
| 29 | return tint_symbol; |
| 30 | } |
| 31 | error: Error parsing GLSL shader: |
| 32 | ERROR: 0:19: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value |
| 33 | ERROR: 0:19: '' : compilation terminated |
| 34 | ERROR: 2 compilation errors. No code generated. |
| 35 | |
| 36 | |
| 37 | |
| 38 | #version 310 es |
| 39 | precision highp float; |
| 40 | precision highp int; |
| 41 | |
| 42 | |
| 43 | struct VertexOutput { |
| 44 | vec4 pos; |
| 45 | vec2 prevent_dce; |
| 46 | }; |
| 47 | |
| 48 | vec2 prevent_dce; |
| 49 | vec2 smoothstep_392c19() { |
| 50 | vec2 res = vec2(0.5f); |
| 51 | return res; |
| 52 | } |
| 53 | void main() { |
| 54 | prevent_dce = smoothstep_392c19(); |
| 55 | } |
| 56 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 57 | void main() { |
| 58 | prevent_dce = smoothstep_392c19(); |
| 59 | } |
| 60 | VertexOutput main() { |
| 61 | VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f)); |
| 62 | tint_symbol.pos = vec4(0.0f); |
| 63 | tint_symbol.prevent_dce = smoothstep_392c19(); |
| 64 | return tint_symbol; |
| 65 | } |
| 66 | error: Error parsing GLSL shader: |
| 67 | ERROR: 0:20: 'main' : function already has a body |
| 68 | ERROR: 0:20: '' : compilation terminated |
| 69 | ERROR: 2 compilation errors. No code generated. |
| 70 | |
| 71 | |
| 72 | |
| 73 | #version 310 es |
| 74 | precision highp float; |
| 75 | precision highp int; |
| 76 | |
| 77 | |
| 78 | struct VertexOutput { |
| 79 | vec4 pos; |
| 80 | vec2 prevent_dce; |
| 81 | }; |
| 82 | |
| 83 | vec2 prevent_dce; |
| 84 | vec2 smoothstep_392c19() { |
| 85 | vec2 res = vec2(0.5f); |
| 86 | return res; |
| 87 | } |
| 88 | void main() { |
| 89 | prevent_dce = smoothstep_392c19(); |
| 90 | } |
| 91 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| 92 | void main() { |
| 93 | prevent_dce = smoothstep_392c19(); |
| 94 | } |
| 95 | VertexOutput main() { |
| 96 | VertexOutput tint_symbol = VertexOutput(vec4(0.0f), vec2(0.0f)); |
| 97 | tint_symbol.pos = vec4(0.0f); |
| 98 | tint_symbol.prevent_dce = smoothstep_392c19(); |
| 99 | return tint_symbol; |
| 100 | } |
| 101 | error: Error parsing GLSL shader: |
| 102 | ERROR: 0:19: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value |
| 103 | ERROR: 0:19: '' : compilation terminated |
| 104 | ERROR: 2 compilation errors. No code generated. |
| 105 | |
| 106 | |
| 107 | |
| 108 | |
| 109 | tint executable returned error: exit status 1 |