blob: aa6af862cd13b297a4c3975239eac19e4ee37ed0 [file] [log] [blame]
dan sinclair69313792024-06-13 20:35:21 +00001
Antonio Maiorano3ffdc9a2024-08-14 20:30:30 +00002RWByteAddressBuffer prevent_dce : register(u0);
3RWTexture2DArray<float4> arg_0 : register(u0, space1);
4float4 textureLoad_482627() {
5 uint2 arg_1 = (1u).xx;
6 uint arg_2 = 1u;
7 RWTexture2DArray<float4> v = arg_0;
8 uint v_1 = arg_2;
9 int2 v_2 = int2(arg_1);
Antonio Maioranod032c622024-09-19 18:20:54 +000010 float4 res = float4(v.Load(int4(v_2, int(v_1), int(0))));
Antonio Maiorano3ffdc9a2024-08-14 20:30:30 +000011 return res;
12}
13
14void fragment_main() {
15 prevent_dce.Store4(0u, asuint(textureLoad_482627()));
16}
17
18[numthreads(1, 1, 1)]
19void compute_main() {
20 prevent_dce.Store4(0u, asuint(textureLoad_482627()));
21}
22