dan sinclair | 6931379 | 2024-06-13 20:35:21 +0000 | [diff] [blame] | 1 | |
dan sinclair | 8f1d276 | 2024-07-31 02:35:40 +0000 | [diff] [blame] | 2 | RWTexture2DArray<int4> arg_0 : register(u0, space1); |
| 3 | void textureStore_30b0b0() { |
Antonio Maiorano | d032c62 | 2024-09-19 18:20:54 +0000 | [diff] [blame^] | 4 | int2 arg_1 = (int(1)).xx; |
dan sinclair | 8f1d276 | 2024-07-31 02:35:40 +0000 | [diff] [blame] | 5 | uint arg_2 = 1u; |
Antonio Maiorano | d032c62 | 2024-09-19 18:20:54 +0000 | [diff] [blame^] | 6 | int4 arg_3 = (int(1)).xxxx; |
dan sinclair | 8f1d276 | 2024-07-31 02:35:40 +0000 | [diff] [blame] | 7 | RWTexture2DArray<int4> v = arg_0; |
| 8 | int2 v_1 = arg_1; |
| 9 | int4 v_2 = arg_3; |
| 10 | v[int3(v_1, int(arg_2))] = v_2; |
| 11 | } |
| 12 | |
| 13 | void fragment_main() { |
| 14 | textureStore_30b0b0(); |
| 15 | } |
| 16 | |
| 17 | [numthreads(1, 1, 1)] |
| 18 | void compute_main() { |
| 19 | textureStore_30b0b0(); |
| 20 | } |
| 21 | |