James Price | bb0496e | 2021-06-03 09:38:34 +0000 | [diff] [blame] | 1 | #include <metal_stdlib> |
| 2 | |
| 3 | using namespace metal; |
| 4 | struct tint_symbol_2 { |
James Price | a41694e | 2021-10-21 23:08:44 +0000 | [diff] [blame] | 5 | int loc0 [[user(locn0)]] [[flat]]; |
| 6 | uint loc1 [[user(locn1)]] [[flat]]; |
James Price | bb0496e | 2021-06-03 09:38:34 +0000 | [diff] [blame] | 7 | float loc2 [[user(locn2)]]; |
| 8 | float4 loc3 [[user(locn3)]]; |
| 9 | }; |
| 10 | |
James Price | a5d73ce | 2021-08-04 22:15:28 +0000 | [diff] [blame] | 11 | void tint_symbol_inner(int loc0, uint loc1, float loc2, float4 loc3) { |
James Price | bb0496e | 2021-06-03 09:38:34 +0000 | [diff] [blame] | 12 | int const i = loc0; |
| 13 | uint const u = loc1; |
| 14 | float const f = loc2; |
| 15 | float4 const v = loc3; |
James Price | a5d73ce | 2021-08-04 22:15:28 +0000 | [diff] [blame] | 16 | } |
| 17 | |
| 18 | fragment void tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) { |
| 19 | tint_symbol_inner(tint_symbol_1.loc0, tint_symbol_1.loc1, tint_symbol_1.loc2, tint_symbol_1.loc3); |
James Price | bb0496e | 2021-06-03 09:38:34 +0000 | [diff] [blame] | 20 | return; |
| 21 | } |
| 22 | |