Zhaoming Jiang | 7098d3d | 2022-04-27 02:27:52 +0000 | [diff] [blame] | 1 | #include <metal_stdlib> |
| 2 | |
| 3 | using namespace metal; |
Zhaoming Jiang | 7098d3d | 2022-04-27 02:27:52 +0000 | [diff] [blame] | 4 | struct tint_symbol_1 { |
| 5 | float4 value [[color(0)]]; |
| 6 | }; |
| 7 | |
| 8 | float4 tint_symbol_inner() { |
Ben Clayton | 7f2b8cd | 2022-05-18 22:41:48 +0000 | [diff] [blame] | 9 | return float4(0.100000001f, 0.200000003f, 0.300000012f, 0.400000006f); |
Zhaoming Jiang | 7098d3d | 2022-04-27 02:27:52 +0000 | [diff] [blame] | 10 | } |
| 11 | |
| 12 | fragment tint_symbol_1 tint_symbol() { |
| 13 | float4 const inner_result = tint_symbol_inner(); |
| 14 | tint_symbol_1 wrapper_result = {}; |
| 15 | wrapper_result.value = inner_result; |
| 16 | return wrapper_result; |
| 17 | } |
| 18 | |