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dawn
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dawn
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8b07e43dadf8cf49fa0aafe3343748b4ec079160
8b07e43
Let DeviceBase know about Completed and LastSubmitted command Serials
by Austin Eng
· 6 years ago
179db44
Refactor Internal Command Buffer Copy APIs
by Brandon Jones
· 6 years ago
5acd60c
Revert "Run linux-dawn-rel on the CQ"
by Corentin Wallez
· 6 years ago
58017e9
Use Chromium's dcheck_always_on when available.
by Corentin Wallez
· 6 years ago
df72914
Result: Add default template for Result<T, E>
by Corentin Wallez
· 6 years ago
813bfbd
Collect device information on Metal
by Li Hao
· 6 years ago
ac71e34
Change Copy Operation Interfaces to Match WebGPU IDL
by Brandon Jones
· 6 years ago
e06d57d
Factor SerialQueue into SerialQueue and SerialMap
by Austin Eng
· 6 years ago
d8c1a48
WireCmd: require opt-in to treat ID 0 as nullptr instead of error.
by Corentin Wallez
· 6 years ago
32abaff
Roll SPIRV-Tools and temporarily use Vulkan SPIRV validation
by Corentin Wallez
· 6 years ago
596d6fe
Result: Fix documentation and a typo
by Corentin Wallez
· 6 years ago
cf714a8
Add checks on the texture view used as color or depth stencil attachment
by Jiawei Shao
· 6 years ago
0bd3240
Run mac-dawn-rel on the CQ
by Corentin Wallez
· 6 years ago
0da9494
Run mac-dawn-rel on the CQ
by Corentin Wallez
· 6 years ago
3162432
Suppress failing tests on Metal Intel.
by Corentin Wallez
· 6 years ago
a14a070
CommandBuffer/PassEncoders: Correctly validate we can record
by Corentin Wallez
· 6 years ago
3a5e765
BindGroupLayout: Fix off-by-one kMaxBindingsPerGroup validation
by Corentin Wallez
· 6 years ago
ad3d9ba
Fix missing validations and Vulkan flags on cube map texture views
by Jiawei Shao
· 6 years ago
6399722
Fix #include casing breaking linux->windows cross compilation
by Corentin Wallez
· 6 years ago
c7d7808
Make codegen not cast between fnptrs.
by Corentin Wallez
· 6 years ago
c56860e
WireServer: Check for ID 0 in hand-written handlers.
by Corentin Wallez
· 6 years ago
ece004f
DawnWireAndFrontendFuzzer: skip SwapChainBuilderSetImplementation
by Corentin Wallez
· 6 years ago
c1bb72c
DawnWireAndFrontendFuzzer: don't leak the device.
by Corentin Wallez
· 6 years ago
fbeca67
Tighten when signal trap is used in SPIRV-Cross fuzzers
by Ryan Harrison
· 6 years ago
391c8a9
Roll GLFW to pick up macOS Mojave fixes
by Corentin Wallez
· 6 years ago
15d8cb7
Roll Chromium's build system to fix Windows builds
by Corentin Wallez
· 6 years ago
ccfd89d
Run win-dawn-rel on the CQ
by Corentin Wallez
· 6 years ago
5ab84ec
Support cube map and cube map array
by Jiawei Shao
· 6 years ago
69b44ee
BUILD.gn: Fix libdawn_native missing dep on its own headers
by Corentin Wallez
· 6 years ago
2ec59d9
Don't use shared libraries in the wire fuzzer.
by Corentin Wallez
· 6 years ago
499bc03
Set correct ASAN flags for SPIRV-cross fuzzers
by Ryan Harrison
· 6 years ago
b5bced2
README.md: Need pkg-config on Linux
by David Neto
· 6 years ago
597e158
Build fuzzer tests in standalone builds too.
by Corentin Wallez
· 6 years ago
45ee4c8
Add a fuzzer for the wire server and Dawn frontend
by Corentin Wallez
· 6 years ago
42a0a49
Fix compilation of SPIRV-Cross fuzzers in Chromium
by Corentin Wallez
· 6 years ago
9854295
Add fuzzers for SPIRV-Cross
by Ryan Harrison
· 6 years ago
6f86f17
Suppress tests failing on D3D12
by Corentin Wallez
· 6 years ago
dcc488a
WireCmd: error out if "self" is null.
by Corentin Wallez
· 6 years ago
284f334
Skip BindGroupTests.ReusedUBO and UBOSamplerAndTexture on Metal
by Jiawei Shao
· 6 years ago
679ff4e
Validate that mapped buffers aren't used in submits.
by Corentin Wallez
· 6 years ago
b04c728
Add tests for pass resource usage validation
by Corentin Wallez
· 6 years ago
db3b893
Add entry points for creating a cube map/cube map array texture view
by Jiawei Shao
· 6 years ago
6686fc8
MSC build fix.
by Stephen White
· 6 years ago
2960ec3
Add support for all of Chromium's CPU architectures.
by Corentin Wallez
· 6 years ago
4408b7f
D3D12 fix for register binding offsets.
by Stephen White
· 6 years ago
61791ea
Roll glslang to get a `gn check` fix.
by Corentin Wallez
· 6 years ago
146edf5
Remove support for CMake builds
by Corentin Wallez
· 6 years ago
84cde51
Rename mipLevel to levelCount in TextureDescriptor
by Jiawei Shao
· 6 years ago
e92ad5b
Build with a different gtest harness when in Chromium
by Corentin Wallez
· 6 years ago
be948aa
Initialize BlendDescriptor with default values.
by Yunchao He
· 6 years ago
c72ab8c
Support creating texture view with descriptor on OpenGL version >= 4.3
by Jiawei Shao
· 6 years ago
c35103d
Use blend descriptor to replace a blend struct.
by Yunchao He
· 6 years ago
3f06587
Fix D3D12 Buffer::UnmapImpl() for MapWriteAsync().
by Stephen White
· 6 years ago
56e5974
make the names in dawn.json consistent.
by Yunchao He
· 6 years ago
e8d12b4
Create texture view with descriptor on D3D12 and Metal - Part I
by Jiawei Shao
· 6 years ago
aa7109c
Add copy constructors to the C++ Dawn interface
by Corentin Wallez
· 6 years ago
5aac265
Roll glslang and shaderc
by Corentin Wallez
· 6 years ago
f9d217b
Implement creating texture view with descriptor on Vulkan
by Jiawei Shao
· 6 years ago
aef480b
Implement CreateDefaultTextureView by CreateTextureView
by Jiawei Shao
· 6 years ago
79aee9c
Suppress test failure on Vulkan
by Corentin Wallez
· 6 years ago
9e4518b
Put the reference to DeviceBase in a new ObjectBase
by Corentin Wallez
· 6 years ago
6329e5a
Add entry point of creating texture view by TextureViewDescriptor
by Jiawei Shao
· 6 years ago
c35be1a
Support creating default texture view on 2D array textures
by Jiawei Shao
· 6 years ago
51108e0
Remove references to Github in README and CONTRIBUTING
by Corentin Wallez
· 6 years ago
16092fa
Roll shaderc and glslang and use their BUILD.gn
by Corentin Wallez
· 6 years ago
d380fdd
Fix for D3D12 re-used bindgroup bug.
by Stephen White
· 6 years ago
f168c57
Add new dependencies to gitignore and fix gclient url.
by James Darpinian
· 6 years ago
664f8fd
Fix GLTF viewer shader with wrong binding indices.
by James Darpinian
· 6 years ago
bf47553
Revert "Add a temporary requirement for Mac bots to have XCode."
by Corentin Wallez
· 6 years ago
76664ed8
BUILD.gn: Make dawn_standalone default to false
by Corentin Wallez
· 6 years ago
299ce6c
BUILD.gn: Make SPIRV-Cross includes relative to repo.
by Corentin Wallez
· 6 years ago
038a855
Add component to OWNERS and fixup repo URL in README.chromium
by Corentin Wallez
· 6 years ago
773e380
luci-milo.cfg: Add logo
by Ryan Tseng
· 6 years ago
c2283ed
Fix a typo in main.py
by Jiawei Shao
· 6 years ago
386b888
Wire: Add support for nullptr objects as arguments
by Corentin Wallez
· 6 years ago
82fbccb
Introduce [Render|Compute]PassEncoder.
by Corentin Wallez
· 6 years ago
31d1e78
BUILD.gn: Add a dawn_samples group
by Corentin Wallez
· 6 years ago
fdccb54
dawncpp.h: Don't expose the fluent syntax for non-builders
by Corentin Wallez
· 6 years ago
d3c4eda
Add a temporary requirement for Mac bots to have XCode.
by Corentin Wallez
· 6 years ago
58809d4
Collect GPU device information for end2end tests - Part I
by Jiawei Shao
· 6 years ago
cd5e575
TextureBase: return size as an Extent3D to match dawn.json
by Corentin Wallez
· 6 years ago
29353d6
dawn.json: Make textureDescriptor use Extent3D
by Corentin Wallez
· 6 years ago
1e68479
dawn.h: Don't use anonymous structures
by Corentin Wallez
· 6 years ago
3d67050
Remove TextureViewBuilder and add CreateDefaultTextureView entry point
by Jiawei Shao
· 6 years ago
03e1813
Add DAWN_UNUSED_FUNC to ignore unused functions in generated code
by Corentin Wallez
· 6 years ago
a60799f
dawn.json: Fix ordering of types.
by Corentin Wallez
· 7 years ago
4c35101
PRESUBMIT.py: Add formatting checks.
by Corentin Wallez
· 7 years ago
1a0596d
DEPS: use relative paths and hooks and remove dawn_root
by Corentin Wallez
· 7 years ago
6fee61c
Make Dawn error macro more explicit and have an "error type"
by Corentin Wallez
· 7 years ago
cca9c69
Use unique_ptr where applicable.
by Corentin Wallez
· 7 years ago
21d8438
Validate SPIR-V code when creating ShaderModules
by Corentin Wallez
· 7 years ago
ae62847
Roll SPIRV-Tools
by Corentin Wallez
· 7 years ago
cee1a43
infra: Add a presubmit builder to the CQ.
by Corentin Wallez
· 7 years ago
0f2a106
Revert "cr-buildbucket.cfg: Add cache for win_toolchain"
by Corentin Wallez
· 7 years ago
8e335a5
Descriptorize ComputePipeline
by Corentin Wallez
· 7 years ago
eb7d64a
D3D12: Destroy all COM objects before the DLLs are unloaded
by Corentin Wallez
· 7 years ago
98ca29b
Fix VkNonDispatchableHandle alignment on Linux x86
by Corentin Wallez
· 7 years ago
ca81bd3
GN: Use hermetic builds on Linux
by Corentin Wallez
· 7 years ago
484aca1
cr-buildbucket.cfg: Add cache for win_toolchain
by Corentin Wallez
· 7 years ago
3cc58af
Update reason for hiding vktrace layer
by Li Hao
· 7 years ago
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