1. 8b07e43 Let DeviceBase know about Completed and LastSubmitted command Serials by Austin Eng · 6 years ago
  2. 179db44 Refactor Internal Command Buffer Copy APIs by Brandon Jones · 6 years ago
  3. 5acd60c Revert "Run linux-dawn-rel on the CQ" by Corentin Wallez · 6 years ago
  4. 58017e9 Use Chromium's dcheck_always_on when available. by Corentin Wallez · 6 years ago
  5. df72914 Result: Add default template for Result<T, E> by Corentin Wallez · 6 years ago
  6. 813bfbd Collect device information on Metal by Li Hao · 6 years ago
  7. ac71e34 Change Copy Operation Interfaces to Match WebGPU IDL by Brandon Jones · 6 years ago
  8. e06d57d Factor SerialQueue into SerialQueue and SerialMap by Austin Eng · 6 years ago
  9. d8c1a48 WireCmd: require opt-in to treat ID 0 as nullptr instead of error. by Corentin Wallez · 6 years ago
  10. 32abaff Roll SPIRV-Tools and temporarily use Vulkan SPIRV validation by Corentin Wallez · 6 years ago
  11. 596d6fe Result: Fix documentation and a typo by Corentin Wallez · 6 years ago
  12. cf714a8 Add checks on the texture view used as color or depth stencil attachment by Jiawei Shao · 6 years ago
  13. 0bd3240 Run mac-dawn-rel on the CQ by Corentin Wallez · 6 years ago
  14. 0da9494 Run mac-dawn-rel on the CQ by Corentin Wallez · 6 years ago
  15. 3162432 Suppress failing tests on Metal Intel. by Corentin Wallez · 6 years ago
  16. a14a070 CommandBuffer/PassEncoders: Correctly validate we can record by Corentin Wallez · 6 years ago
  17. 3a5e765 BindGroupLayout: Fix off-by-one kMaxBindingsPerGroup validation by Corentin Wallez · 6 years ago
  18. ad3d9ba Fix missing validations and Vulkan flags on cube map texture views by Jiawei Shao · 6 years ago
  19. 6399722 Fix #include casing breaking linux->windows cross compilation by Corentin Wallez · 6 years ago
  20. c7d7808 Make codegen not cast between fnptrs. by Corentin Wallez · 6 years ago
  21. c56860e WireServer: Check for ID 0 in hand-written handlers. by Corentin Wallez · 6 years ago
  22. ece004f DawnWireAndFrontendFuzzer: skip SwapChainBuilderSetImplementation by Corentin Wallez · 6 years ago
  23. c1bb72c DawnWireAndFrontendFuzzer: don't leak the device. by Corentin Wallez · 6 years ago
  24. fbeca67 Tighten when signal trap is used in SPIRV-Cross fuzzers by Ryan Harrison · 6 years ago
  25. 391c8a9 Roll GLFW to pick up macOS Mojave fixes by Corentin Wallez · 6 years ago
  26. 15d8cb7 Roll Chromium's build system to fix Windows builds by Corentin Wallez · 6 years ago
  27. ccfd89d Run win-dawn-rel on the CQ by Corentin Wallez · 6 years ago
  28. 5ab84ec Support cube map and cube map array by Jiawei Shao · 6 years ago
  29. 69b44ee BUILD.gn: Fix libdawn_native missing dep on its own headers by Corentin Wallez · 6 years ago
  30. 2ec59d9 Don't use shared libraries in the wire fuzzer. by Corentin Wallez · 6 years ago
  31. 499bc03 Set correct ASAN flags for SPIRV-cross fuzzers by Ryan Harrison · 6 years ago
  32. b5bced2 README.md: Need pkg-config on Linux by David Neto · 6 years ago
  33. 597e158 Build fuzzer tests in standalone builds too. by Corentin Wallez · 6 years ago
  34. 45ee4c8 Add a fuzzer for the wire server and Dawn frontend by Corentin Wallez · 6 years ago
  35. 42a0a49 Fix compilation of SPIRV-Cross fuzzers in Chromium by Corentin Wallez · 6 years ago
  36. 9854295 Add fuzzers for SPIRV-Cross by Ryan Harrison · 6 years ago
  37. 6f86f17 Suppress tests failing on D3D12 by Corentin Wallez · 6 years ago
  38. dcc488a WireCmd: error out if "self" is null. by Corentin Wallez · 6 years ago
  39. 284f334 Skip BindGroupTests.ReusedUBO and UBOSamplerAndTexture on Metal by Jiawei Shao · 6 years ago
  40. 679ff4e Validate that mapped buffers aren't used in submits. by Corentin Wallez · 6 years ago
  41. b04c728 Add tests for pass resource usage validation by Corentin Wallez · 6 years ago
  42. db3b893 Add entry points for creating a cube map/cube map array texture view by Jiawei Shao · 6 years ago
  43. 6686fc8 MSC build fix. by Stephen White · 6 years ago
  44. 2960ec3 Add support for all of Chromium's CPU architectures. by Corentin Wallez · 6 years ago
  45. 4408b7f D3D12 fix for register binding offsets. by Stephen White · 6 years ago
  46. 61791ea Roll glslang to get a `gn check` fix. by Corentin Wallez · 6 years ago
  47. 146edf5 Remove support for CMake builds by Corentin Wallez · 6 years ago
  48. 84cde51 Rename mipLevel to levelCount in TextureDescriptor by Jiawei Shao · 6 years ago
  49. e92ad5b Build with a different gtest harness when in Chromium by Corentin Wallez · 6 years ago
  50. be948aa Initialize BlendDescriptor with default values. by Yunchao He · 6 years ago
  51. c72ab8c Support creating texture view with descriptor on OpenGL version >= 4.3 by Jiawei Shao · 6 years ago
  52. c35103d Use blend descriptor to replace a blend struct. by Yunchao He · 6 years ago
  53. 3f06587 Fix D3D12 Buffer::UnmapImpl() for MapWriteAsync(). by Stephen White · 6 years ago
  54. 56e5974 make the names in dawn.json consistent. by Yunchao He · 6 years ago
  55. e8d12b4 Create texture view with descriptor on D3D12 and Metal - Part I by Jiawei Shao · 6 years ago
  56. aa7109c Add copy constructors to the C++ Dawn interface by Corentin Wallez · 6 years ago
  57. 5aac265 Roll glslang and shaderc by Corentin Wallez · 6 years ago
  58. f9d217b Implement creating texture view with descriptor on Vulkan by Jiawei Shao · 6 years ago
  59. aef480b Implement CreateDefaultTextureView by CreateTextureView by Jiawei Shao · 6 years ago
  60. 79aee9c Suppress test failure on Vulkan by Corentin Wallez · 6 years ago
  61. 9e4518b Put the reference to DeviceBase in a new ObjectBase by Corentin Wallez · 6 years ago
  62. 6329e5a Add entry point of creating texture view by TextureViewDescriptor by Jiawei Shao · 6 years ago
  63. c35be1a Support creating default texture view on 2D array textures by Jiawei Shao · 6 years ago
  64. 51108e0 Remove references to Github in README and CONTRIBUTING by Corentin Wallez · 6 years ago
  65. 16092fa Roll shaderc and glslang and use their BUILD.gn by Corentin Wallez · 6 years ago
  66. d380fdd Fix for D3D12 re-used bindgroup bug. by Stephen White · 6 years ago
  67. f168c57 Add new dependencies to gitignore and fix gclient url. by James Darpinian · 6 years ago
  68. 664f8fd Fix GLTF viewer shader with wrong binding indices. by James Darpinian · 6 years ago
  69. bf47553 Revert "Add a temporary requirement for Mac bots to have XCode." by Corentin Wallez · 6 years ago
  70. 76664ed8 BUILD.gn: Make dawn_standalone default to false by Corentin Wallez · 6 years ago
  71. 299ce6c BUILD.gn: Make SPIRV-Cross includes relative to repo. by Corentin Wallez · 6 years ago
  72. 038a855 Add component to OWNERS and fixup repo URL in README.chromium by Corentin Wallez · 6 years ago
  73. 773e380 luci-milo.cfg: Add logo by Ryan Tseng · 6 years ago
  74. c2283ed Fix a typo in main.py by Jiawei Shao · 6 years ago
  75. 386b888 Wire: Add support for nullptr objects as arguments by Corentin Wallez · 6 years ago
  76. 82fbccb Introduce [Render|Compute]PassEncoder. by Corentin Wallez · 6 years ago
  77. 31d1e78 BUILD.gn: Add a dawn_samples group by Corentin Wallez · 6 years ago
  78. fdccb54 dawncpp.h: Don't expose the fluent syntax for non-builders by Corentin Wallez · 6 years ago
  79. d3c4eda Add a temporary requirement for Mac bots to have XCode. by Corentin Wallez · 6 years ago
  80. 58809d4 Collect GPU device information for end2end tests - Part I by Jiawei Shao · 6 years ago
  81. cd5e575 TextureBase: return size as an Extent3D to match dawn.json by Corentin Wallez · 6 years ago
  82. 29353d6 dawn.json: Make textureDescriptor use Extent3D by Corentin Wallez · 6 years ago
  83. 1e68479 dawn.h: Don't use anonymous structures by Corentin Wallez · 6 years ago
  84. 3d67050 Remove TextureViewBuilder and add CreateDefaultTextureView entry point by Jiawei Shao · 6 years ago
  85. 03e1813 Add DAWN_UNUSED_FUNC to ignore unused functions in generated code by Corentin Wallez · 6 years ago
  86. a60799f dawn.json: Fix ordering of types. by Corentin Wallez · 7 years ago
  87. 4c35101 PRESUBMIT.py: Add formatting checks. by Corentin Wallez · 7 years ago
  88. 1a0596d DEPS: use relative paths and hooks and remove dawn_root by Corentin Wallez · 7 years ago
  89. 6fee61c Make Dawn error macro more explicit and have an "error type" by Corentin Wallez · 7 years ago
  90. cca9c69 Use unique_ptr where applicable. by Corentin Wallez · 7 years ago
  91. 21d8438 Validate SPIR-V code when creating ShaderModules by Corentin Wallez · 7 years ago
  92. ae62847 Roll SPIRV-Tools by Corentin Wallez · 7 years ago
  93. cee1a43 infra: Add a presubmit builder to the CQ. by Corentin Wallez · 7 years ago
  94. 0f2a106 Revert "cr-buildbucket.cfg: Add cache for win_toolchain" by Corentin Wallez · 7 years ago
  95. 8e335a5 Descriptorize ComputePipeline by Corentin Wallez · 7 years ago
  96. eb7d64a D3D12: Destroy all COM objects before the DLLs are unloaded by Corentin Wallez · 7 years ago
  97. 98ca29b Fix VkNonDispatchableHandle alignment on Linux x86 by Corentin Wallez · 7 years ago
  98. ca81bd3 GN: Use hermetic builds on Linux by Corentin Wallez · 7 years ago
  99. 484aca1 cr-buildbucket.cfg: Add cache for win_toolchain by Corentin Wallez · 7 years ago
  100. 3cc58af Update reason for hiding vktrace layer by Li Hao · 7 years ago