1. ca9f386 GLSL: set integers to precision highp. by Stephen White · 1 year, 2 months ago
  2. f1f56b2 tint/writer/glsl: Set default precision to highp by Ben Clayton · 2 years, 1 month ago
  3. 4b60615 test/tint: Fix e2e test generation for vec / mat by Ben Clayton · 2 years, 5 months ago chromium/5402
  4. da5424b tint: Allow signed / unsigned texture builtin params by Ben Clayton · 2 years, 5 months ago