commit | da5424b617cc82946f99005307d7da0e2cf2bfa6 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Oct 24 23:58:53 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 24 23:58:53 2022 +0000 |
tree | 04e2ba44ca23d1d60c59720496b3025a05808938 | |
parent | d96f7c22eda7cae816cfdf0252b94771fa487286 [diff] |
tint: Allow signed / unsigned texture builtin params Bug: tint:1526 Change-Id: I301a9ba6e94b162a1ffb436be3e3212b723b7401 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106682 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.