- b86e45f Omit types in most WGSL `var` statements. by Corentin Wallez · 3 years, 9 months ago
- 36edf8d wgsl: Fixes for new validation failures by Ben Clayton · 3 years, 9 months ago
- 8c584a1 Make usage of overridable constants a validation error by Ryan Harrison · 3 years, 9 months ago
- 0d50a2c ComputePipelineDescriptor.computeStage->compute by Brandon Jones · 3 years, 9 months ago
- 15eba9a WGSL: Migrate access control to var<> by Ben Clayton · 3 years, 9 months ago
- 44fc6e3 Remove DAWN_SKIP_TEST_IF -- Part II by Jiawei Shao · 3 years, 10 months ago
- 41c87d9 Removed deprecated CreateRenderPipeline path by Brandon Jones · 3 years, 10 months ago
- eae70b7 Update WGSL in tests with renamed builtins by James Price · 3 years, 11 months ago
- 12953ca Enable WGSLUnsortedStructIO test by James Price · 4 years ago
- e87ea2b Update WGSL syntax for end2end tests by Brandon Jones · 4 years ago
- d798f33 Fix new-style WGSL I/O with OpenGL backend by Brandon Jones · 4 years ago
- 21bd02b Remove deprecated WGSL "-> void" by Corentin Wallez · 4 years ago
- 9138fe2 Add test to confirm validation rejects invalid WGSL by Ryan Harrison · 4 years ago
- 7aec4ae Remove utility to create shader modules from GLSL by Corentin Wallez · 4 years ago
- bbabda3 Fix Storage Buffers in WGSL tests & examples by Ryan Harrison · 4 years ago
- c568684 Migrate all tests over to using Default Struct Layout by Ben Clayton · 4 years ago
- 59024a6 Re-enable Mac ShaderTests by Ryan Harrison · 4 years, 1 month ago
- 88f0ba4 Update ComputeLog2 to be more valid by Ryan Harrison · 4 years, 1 month ago
- 474680c Add ComputeLog2 test by Ryan Harrison · 4 years, 1 month ago