1. 25b7e98 tint/writer/glsl: Inline constant expressions by Ben Clayton · 2 years, 10 months ago
  2. dbc13af tint->dawn: Shuffle source tree in preperation of merging repos by Ryan Harrison · 3 years, 1 month ago[Renamed from test/expressions/zero_init/vec3/i32.wgsl.expected.glsl]
  3. bf0180b GLSL: only emit default precision qualifier for frag shader. by Stephen White · 3 years, 1 month ago
  4. 0b39270 GLSL: move entry point handling to CanonicalizeEntryPointIO transform. by Stephen White · 3 years, 2 months ago
  5. e2f35ba GLSL: clean up GLSL output whitespace generation. by Stephen White · 3 years, 2 months ago
  6. 671d970 GLSL samples: add empty entry point if needed. by Stephen White · 3 years, 2 months ago
  7. 2fe0f4b GLSL: add .expected.glsl files for all tests. by Stephen White · 3 years, 4 months ago