blob: 1880b735ca7cc6df545834705a45b4e11887fcf1 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void distance_0657d4() {
float res = distance(float3(), float3());
}
float4 vertex_main_inner() {
distance_0657d4();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
distance_0657d4();
return;
}
kernel void compute_main() {
distance_0657d4();
return;
}