Sign in
dawn
/
tint
/
refs/heads/chromium/4827
/
.
/
test
/
intrinsics
/
textureGather
/
u32
/
blue.wgsl.expected.glsl
blob: 9f2296adf51df7a35272cc0f25d208de68cd5f29 [
file
] [
log
] [
blame
] [
edit
]
#version 310 es
precision mediump
float
;
uniform highp usampler2D t
;
void
tint_symbol
()
{
uvec4 res
=
textureGather
(
t
,
vec2
(
0.0f
,
0.0f
),
2
);
return
;
}
void
main
()
{
tint_symbol
();
}