blob: b1fe444e70b593ca6ff8b3584b877dcdb91ee61e [file] [log] [blame] [edit]
#version 310 es
void f() {
vec3 a = vec3(1.0f, 2.0f, 3.0f);
uvec3 b = floatBitsToUint(a);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}