commit | 00e22589302daee9bd36f760c08b9dc24fe3545c | [log] [tgz] |
---|---|---|
author | Kyle Charbonneau <kylechar@google.com> | Wed Jan 15 11:36:49 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 15 11:36:49 2025 -0800 |
tree | 498d40d8c0196caa5d9bcb61e30975438ad4f016 | |
parent | f88dd4d15e348e3b0601f8f9ac1fc06c312ed468 [diff] |
Add static sampler BindGroup validation Add validation for the following: 1. YCbCr static samplers always sample from YCbCr textures. 2. YCbCr textures are never sampled by non-YCbCr static samplers. 3. YCbCr textures are sampled by a YCbCr static sampler. They cannot be dynamically sampled. This requires changes to expose YCbCrVkDescriptor on TextureView. Also includes tests for the validation. Bug: 42241425 Change-Id: I0d9b2f0b80c7e66b0e8e6f21cdc20f5c6ee468db Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/216115 Commit-Queue: Kyle Charbonneau <kylechar@google.com> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.