| // Copyright 2022 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
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| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
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| // this software without specific prior written permission. |
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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| |
| #ifndef SRC_TINT_UTILS_CONTAINERS_BITSET_H_ |
| #define SRC_TINT_UTILS_CONTAINERS_BITSET_H_ |
| |
| #include <stdint.h> |
| |
| #include "src/tint/utils/containers/vector.h" |
| |
| namespace tint { |
| |
| /// Bitset is a dynamically sized, vector of bits, packed into integer words. |
| /// Bits can be individually read and written using the index operator. |
| /// |
| /// Bitset will fit at least `N` bits internally before spilling to heap allocations. |
| template <size_t N = 0> |
| class Bitset { |
| /// The integer word type used to hold the bits |
| using Word = size_t; |
| /// Number of bits per word |
| static constexpr size_t kWordBits = sizeof(Word) * 8; |
| |
| /// Number of words required to hold the number of bits |
| static constexpr size_t NumWords(size_t num_bits) { |
| return ((num_bits + kWordBits - 1) / kWordBits); |
| } |
| |
| public: |
| /// Constructor |
| Bitset() = default; |
| |
| /// Destructor |
| ~Bitset() = default; |
| |
| /// Accessor for a single bit |
| struct Bit { |
| /// The word that contains the bit |
| Word& word; |
| /// A word with a single bit set, which masks the targetted bit |
| Word const mask; |
| |
| /// Assignment operator |
| /// @param value the new value for the bit |
| /// @returns this Bit so calls can be chained |
| const Bit& operator=(bool value) const { |
| if (value) { |
| word = word | mask; |
| } else { |
| word = word & ~mask; |
| } |
| return *this; |
| } |
| |
| /// Conversion operator |
| /// @returns the bit value |
| operator bool() const { return (word & mask) != 0; } |
| }; |
| |
| /// @param new_len the new size of the bitmap, in bits. |
| void Resize(size_t new_len) { |
| vec_.Resize(NumWords(new_len)); |
| |
| // Clear any potentially set bits that are in the top part of the word |
| if (size_t high_bit = new_len % kWordBits; high_bit > 0) { |
| vec_.Back() &= (static_cast<Word>(1) << high_bit) - 1; |
| } |
| |
| len_ = new_len; |
| } |
| |
| /// @return the number of bits in the bitset. |
| size_t Length() const { return len_; } |
| |
| /// Index operator |
| /// @param index the index of the bit to access |
| /// @return the accessor for the indexed bit |
| Bit operator[](size_t index) { |
| auto& word = vec_[index / kWordBits]; |
| auto mask = static_cast<Word>(1) << (index % kWordBits); |
| return Bit{word, mask}; |
| } |
| |
| /// Const index operator |
| /// @param index the index of the bit to access |
| /// @return bool value of the indexed bit |
| bool operator[](size_t index) const { |
| const auto& word = vec_[index / kWordBits]; |
| auto mask = static_cast<Word>(1) << (index % kWordBits); |
| return word & mask; |
| } |
| |
| /// @returns true iff the all bits are unset (0) |
| bool AllBitsZero() const { |
| for (auto word : vec_) { |
| if (word) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| private: |
| Vector<size_t, NumWords(N)> vec_; |
| size_t len_ = 0; |
| }; |
| |
| } // namespace tint |
| |
| #endif // SRC_TINT_UTILS_CONTAINERS_BITSET_H_ |