blob: d6fa64e4c54467e5e627482f3125854c9d61b2ca [file] [log] [blame]
//
// fragment_main
//
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_263da8() {
arg_0[int(1)] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_263da8();
}
//
// compute_main
//
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_263da8() {
arg_0[int(1)] = (1.0f).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_263da8();
}