blob: 3e2c9ef8a74ba6ea52c8ecfa2c6e7d9ba8a1bb4a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_inputs {
float none [[user(locn2)]];
};
void tint_symbol_inner(float none) {
}
fragment void tint_symbol(tint_symbol_inputs inputs [[stage_in]]) {
tint_symbol_inner(inputs.none);
}