blob: 51f3f8d987b0769491eec77eedbb42b0806655ed [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void acosh_490aae() {
float4 res = float4(1.0f);
}
float4 vertex_main_inner() {
acosh_490aae();
return float4(0.0f);
}
fragment void fragment_main() {
acosh_490aae();
}
kernel void compute_main() {
acosh_490aae();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}