blob: a7fde3e81bf6220778ca1f85fd0227adb1f9e63a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void pow_bc91ed() {
float2 res = float2(1.0f);
}
float4 vertex_main_inner() {
pow_bc91ed();
return float4(0.0f);
}
fragment void fragment_main() {
pow_bc91ed();
}
kernel void compute_main() {
pow_bc91ed();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}