blob: 139dad76bc1f83a062e6e1c5218e32b688333588 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void select_431dfb() {
int2 res = int2(1);
}
float4 vertex_main_inner() {
select_431dfb();
return float4(0.0f);
}
fragment void fragment_main() {
select_431dfb();
}
kernel void compute_main() {
select_431dfb();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}