blob: f553147235f41dbbb503b97c7de9dffbfb287ce5 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void transpose_553e90() {
float2x4 res = float2x4(float4(1.0f), float4(1.0f));
}
float4 vertex_main_inner() {
transpose_553e90();
return float4(0.0f);
}
fragment void fragment_main() {
transpose_553e90();
}
kernel void compute_main() {
transpose_553e90();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}