blob: 2bd666324c0ba195e99ccdeaae5a3472977c1dfc [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void clamp_177548() {
int2 res = int2(1);
}
float4 vertex_main_inner() {
clamp_177548();
return float4(0.0f);
}
fragment void fragment_main() {
clamp_177548();
}
kernel void compute_main() {
clamp_177548();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}