blob: aaa0170794b60029b76068a3df073bd3aa5d9360 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void dot_c11efe() {
int res = 3;
}
float4 vertex_main_inner() {
dot_c11efe();
return float4(0.0f);
}
fragment void fragment_main() {
dot_c11efe();
}
kernel void compute_main() {
dot_c11efe();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}