blob: be6a6623ea684cb59bb19ad6dabda3443d020d3d [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void exp2_303753() {
float3 res = float3(2.0f);
}
float4 vertex_main_inner() {
exp2_303753();
return float4(0.0f);
}
fragment void fragment_main() {
exp2_303753();
}
kernel void compute_main() {
exp2_303753();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}