blob: 80cf1525da60ec628c42aa32a90d713a023e542c [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void min_371bd6() {
int3 res = int3(1);
}
float4 vertex_main_inner() {
min_371bd6();
return float4(0.0f);
}
fragment void fragment_main() {
min_371bd6();
}
kernel void compute_main() {
min_371bd6();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}