blob: 8c19dbf984e5e5ed6c8d7b4fb108e92b61dbc0ad [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void radians_bff231() {
float res = 0.01745329238474369049f;
}
float4 vertex_main_inner() {
radians_bff231();
return float4(0.0f);
}
fragment void fragment_main() {
radians_bff231();
}
kernel void compute_main() {
radians_bff231();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}