blob: a0cf7be26b01b32ff964440c854c433d5e7fcc11 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct vertex_main_outputs {
float4 tint_symbol [[position]];
};
void transpose_7eb2c5() {
float2x2 res = float2x2(float2(1.0f), float2(1.0f));
}
float4 vertex_main_inner() {
transpose_7eb2c5();
return float4(0.0f);
}
fragment void fragment_main() {
transpose_7eb2c5();
}
kernel void compute_main() {
transpose_7eb2c5();
}
vertex vertex_main_outputs vertex_main() {
return vertex_main_outputs{.tint_symbol=vertex_main_inner()};
}