blob: 8cc32ef684a6771eb695372f97d9ca6df05f1eb2 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_outputs {
float4 tint_symbol_1 [[color(0)]];
};
float4 tint_symbol_inner() {
return float4(0.10000000149011611938f, 0.20000000298023223877f, 0.30000001192092895508f, 0.40000000596046447754f);
}
fragment tint_symbol_outputs tint_symbol() {
return tint_symbol_outputs{.tint_symbol_1=tint_symbol_inner()};
}