commit | ebafa81813e21e7e3ca1df32bcfb82e4c7c58860 | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Fri Jun 24 21:48:39 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jun 24 21:48:39 2022 +0000 |
tree | 057f318a28457d9c6c947fe478f31442d6ecfa31 | |
parent | 68ae36e43d1e7b6d8138bb1a794b2d3614a31f6e [diff] |
Suppress ASAN failing D3D12 pipeline caching tests until debugged. Bug: dawn:1471 Change-Id: I73a38ac113bdd6084c5fe7b5e921f40a9ae5665b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94760 Reviewed-by: Austin Eng <enga@chromium.org> Auto-Submit: Loko Kung <lokokung@google.com> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.