commit | 05a76183e0c071827a14301108c885752f451a04 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Jul 29 13:19:12 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 29 13:19:12 2022 +0000 |
tree | 9e551ee36aa0c5e3eb0e4355847c53dff4ffb309 | |
parent | ea84b9b07252c5e65abb459403bae123e477c594 [diff] |
tint: Split Resolver::Materialize() Add Resolver::ConcreteType() to determine the concrete type for an abstract-numeric (or composite of abstract). Will be used to recursively infer the concrete types of abstract arrays. Bug: tint:1628 Change-Id: Ia26b778abc827b531848b346f3e36938ad1a0470 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97582 Commit-Queue: Ben Clayton <bclayton@chromium.org> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.