| [numthreads(1, 1, 1)] | |
| void unused_entry_point() { | |
| return; | |
| } | |
| RWByteAddressBuffer buffer : register(u0); | |
| static uint v = 0u; | |
| int idx1() { | |
| v = (v + 1u); | |
| return 1; | |
| } | |
| int idx2() { | |
| v = (v + 1u); | |
| return 2; | |
| } | |
| int idx3() { | |
| v = (v + 1u); | |
| return 3; | |
| } | |
| int idx4() { | |
| v = (v + 1u); | |
| return 4; | |
| } | |
| int idx5() { | |
| v = (v + 1u); | |
| return 0; | |
| } | |
| int idx6() { | |
| v = (v + 1u); | |
| return 2; | |
| } | |
| void main() { | |
| { | |
| const int tint_symbol_save = idx1(); | |
| const int tint_symbol_save_1 = idx2(); | |
| const int tint_symbol_1 = idx3(); | |
| buffer.Store((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_save)) + (16u * uint(tint_symbol_save_1))) + (4u * uint(tint_symbol_1))))) + 1))); | |
| while (true) { | |
| if (!((v < 10u))) { | |
| break; | |
| } | |
| { | |
| } | |
| { | |
| const int tint_symbol_2_save = idx4(); | |
| const int tint_symbol_2_save_1 = idx5(); | |
| const int tint_symbol_3 = idx6(); | |
| buffer.Store((((64u * uint(tint_symbol_2_save)) + (16u * uint(tint_symbol_2_save_1))) + (4u * uint(tint_symbol_3))), asuint((asint(buffer.Load((((64u * uint(tint_symbol_2_save)) + (16u * uint(tint_symbol_2_save_1))) + (4u * uint(tint_symbol_3))))) + 1))); | |
| } | |
| } | |
| } | |
| } |