commit | 12e659c1781fc666e92b09acc52e36f92ab61f8a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Feb 06 01:10:59 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Feb 06 01:10:59 2024 +0000 |
tree | a100fd887a035ba6f594d647b58b68c8db82069b | |
parent | 26a41b967eb39c6ad9c8685e12941c910d5fc62c [diff] |
[tint] Fix build Two CLs landed which were incompatible with each other. Change-Id: I880c00113e036264ac69d0b6120d725f3686977d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/173521 Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com> Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.