blob: 9edf301c6b0e85537b2633e3bb1c088e1d95574c [file] [log] [blame]
@group(0) @binding(0) var tex : texture_storage_2d<bgra8unorm, write>;
@fragment
fn fragment_main() {
let value = vec4(1.0f, 2.0f, 3.0f, 4.0f);
textureStore(tex, vec2(9, 8), value);
}