commit | 15bbe6b6e78ed9b7b307dad8ba2cb6cee6e43f78 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Wed Oct 09 23:33:34 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 09 23:33:34 2024 +0000 |
tree | 13c207be37a5c22ce646338a44493f8dd2e4c5e1 | |
parent | 6a8b16c774aac3eaf01650cbc2ea46e192dad7ed [diff] |
HLSL-IR: ReplaceNonIndexableMatVecStores transform FXC workaround for cases of stores to dynamically-indexed shader-local matrices and vectors. Bug: 368355095 Change-Id: Ie4c61ff69e7cf7db1880ea8813ec04ab01352638 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/209755 Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.