commit | 16b4246266c1267901fe273c73c6b22efa016dcb | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Oct 01 17:05:55 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 01 17:05:55 2021 +0000 |
tree | bfa8e999687db57c1f32ad4ed426d20d1fcbd2f6 | |
parent | ecbdd8fbe7fe7178a019e484da628dd72b7c8bbb [diff] |
Improve validation errors for CopyTextureForBrowser Also simplifies the call graph of the validation a bit (some functions were called to do a single check, some others were doing redundant checks). Bug: dawn:563 Change-Id: I0c9c09832139ff33055292e6bfa22b3ef6719819 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65563 Reviewed-by: Brandon Jones <bajones@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.