commit | 085093d606e193f9ae166c23c2eaacd85aadf6a5 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Jun 06 02:09:47 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 06 02:09:47 2024 +0000 |
tree | 1a275194a1d314a367cba6bc09a5cb678cbdc8ab | |
parent | cd5a5e9f7caea155de133727809aefb931e04e0d [diff] |
[msl] Use the output of FlattenBindings We were using the original AST program instead of this, which meant that non-zero binding groups were being used. This fixes many E2E tests. Bug: 42251016 Change-Id: I360e21ddf2bd4b7b27ea1f34d6c9c74ff2c0bf00 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/192000 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Auto-Submit: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.