blob: 26fe5a8219f81fa3cd387b4ff95c624aa02ee1c2 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_193203() -> vec4<f32> {
var res : vec4<f32> = textureSample(arg_0, arg_1, vec2<f32>(1.0f), 1u, vec2<i32>(1i));
return res;
}
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@fragment
fn fragment_main() {
prevent_dce = textureSample_193203();
}