commit | 1c4ff691fdaeb3165cc0c044f56586daf0f5389f | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Jun 18 15:23:55 2024 +0000 |
committer | James Price <jrprice@google.com> | Tue Jun 18 15:23:55 2024 +0000 |
tree | 63428321b8f950bd964d928c1054a176a44f64d9 | |
parent | 4850e28528ae556fc69d2f2a846b79d9b4d5324b [diff] |
[msl] Add polyfill for distance builtin If the argument is scalar, we need to use `abs(a - b)`. Add an MSL builtin function for distance that only supports vectors. Bug: 42251016 Change-Id: I96b83cc20caacac9866059c454c4dc5e692b4c2c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/193921 Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.